Easy Accelerated Image Rendering Lib is a homebrew application for image rendering designed to be an alternative to graphics.c/h. It was created by the_darkside_986 and some of its noteworthy features include the ability to stretch and rotate images as well as a user-friendly interface.
The homebrew coder dropped by QJ PSP Development forum recently and released version 0.2 of Easy Accelerated Image Rendering Lib. According to him, this is a major improvement from v0.1 because it includes a lot of big fixes and is usable enough "to create entertaining homebrew that runs at over 60 fps." The complete changelog is as follows:
* Fixed idiotic dlist declaration (was supposed to be a char* not u32*)
* Fixed drawPartImage. It seems to actually work now.
* Fixed whatever bug was causing all the draw functions to fail randomly.
* Fixed the function printTextScreen. It now actually works as it should.
* Added function drawImageToImage.
* Added function printTextImage.
* Added function unswizzleImage. All functions whose height is evenly divisible by 8 are swizzled when created. One can use this function to unswizzle them (but I can't think of a good reason to do that.)
* Package has been reduced to only two files to reduce clutter: graphics2d.h and graphics2d.c.
* Lots of other stuff I don't feel like listing.
Easy Accelerated Image Rendering Lib v2.0 comes with a very detailed Readme file that contains a lot of information about installation and other matters.
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