I've decided to release the source code of Game Categories for educational purposes. It's licensed under the GPLv3 and I really wish you folks would respect it, and license derivative works under the same license. I'm really not in the mood for a witch-hunt after those who think they can get away with ignoring it. That includes taking structures and so forth from it (they took a long time of reversing and testing to figure out), GPLv3 is the way to go. :)
This is a source code that has had to many overhauls and is no longer the most organised one around, so please don't be to hard on me, although I think I did a pretty good job compared to most of my source codes. It's methods for patching the VSH are at the least a bit odd, so please try the best you can on maintaining compatbility with Game Categories if you ever release something derived from it.
The M33 SDK is thrown inside the 'lib' and 'include' folder in order to make the compilation more universal. Also, the plugin management done in the updater downloaded by Network Update was based on code found here. The appropriate credits for this go out to the M33 Team.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
wavlib Lua Development Library wavlib Lua Development Library
Youresam has announced the release of a new lua library, wavlib. The library is designed to help with the integration of visual and audio data into lua based programs. Wav files must be 352 kbps, 16 bit, and 22kHz as other formats may lead to inaccurate rendering of visual data
Daaa's animLib v4 mod Daaa's animLib v4 mod
Daaa's just released a new version of his animLib mod on our forums. This version, 0.2, now includes two more helpful functions: width() and height(). According to daaa, these new functions will help you "smoothly replace your images in your code
LuaPlayer Windows LuaPlayer Windows
We've seen a lot of LuaPlayer apps land themselves on the PlayStation Portable throughout the years. However, those without a handheld have to rely on a rather outdated version of LuaPlayer on the Windows platform.
Fortunately, homebrew developer blah took the time out to release a new Windows-based LuaPlayer based on the v0
NitePR revJ source code NitePR revJ source code
There are things in life that take priority over others, and PSP homebrew developer SANiK has postponed the homebrew role in exchange for the pursuit of higher knowledge. The developer's online compatible cheat utility, NitePR, is now on development limbo indefinitely, but SANiK allowed the release of the source code to NitePR revision J
In The Air Build 2060115 Source Code In The Air Build 2060115 Source Code
Lylatitude has updated his homebrew game for the PSP, In The Air, to Build 2060115. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too
PSP Xploited Demo for fw 1.5 PSP Xploited Demo for fw 1.5
Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
Cross Platform GUI Toolkit for SDL Cross Platform GUI Toolkit for SDL
There have been so many great programs and tools coming out of our PSP Development forum that it's been hard to keep up with all the releases. From ports, to visual demos, to games, to applications, to DevKits - there is so much going on around here! The latest tool comes from LostJared and is a simple window'd toolkit for 1
P Sprint P Sprint
Source Code for P Sprint v0.63a
While trying to integrate p_sprint into MicroWindows, darkshadow88 and I discovered a bug in p_sprint. I fixed it and updated the first post:
version 0
LUALibrary LUALibrary
Attention LUA developers: Romero126 has released LUALibrary v 1.00 beta WIP, an update of LUA Library with a WIP SonyKeyboard Text Input system. This is still at the beta stage, and Romero126 said that the SCE SonyKeyboard is only partially functional. However, it should be fully functional in about a week (we'll update this post when that happens)
BlueKVM: Java for your PSP BlueKVM: Java for your PSP
The QPOINT Software Group is working on BlueKVM, a port of the J2ME technology's Kilobyte Virtual Machine. It's basically a Java Runtime Environment for the PSP.
You can download a demo version of BlueKVM, if you want to see for yourself how running simple Java code on your PSP works
Comments on Game Categories source code:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Game Categories source code supports it