gLib2D is a simple, fast, light-weight 2D graphics library. This library has been designed to replace the old graphics.c library and to simplify the use of the pspgu. The goals : keep it simple, keep it small, keep it fast.
Changelog:
Refactored code parts
Corrected a scaling bug
Modified gBegin to gBeginRects
Added line object support (gBeginLines), line strip support
Added quad object support (gBeginQuads)
Added point object support (gBeginPoints)
Added a new "deform" sample
Added texture repeat control (gSetTexRepeat)
Draw & display buffers defined as textures (possibility to get framebuffer pointer)
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