The awesome Lua Player has just been updated to version 0.18
Although it's an alpha release, there shouldn't be any major bugs.
One of the great new features is Module Load support (Thanks to Oobles).
This is the Windows version of Lua Player to test your scripts before putting them on the PSP
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Lua Animated Sprite Class Library Lua Animated Sprite Class Library
I'd advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon
Source code for CPS2PSP CPS1PSP MVSPSP NCDZPSP 2.2 Source code for CPS2PSP CPS1PSP MVSPSP NCDZPSP 2.2
If you've loved the emulator collection NJ released yesterday, then today would be like an early Christmas for you. QJ.NET Forum poster StoneCut managed to spot a new update to not one, not two, but all of the emulators previously released by the homebrew developer
OpenBoR OpenBoR
Changelog:
* Moved DebugInfo Option from video options to system options
* Added new option in System Options to Disable File Logging. Which improves load times if you are not concerned about log files and in-gameplay logging slowdown. Default Enabled
XtreamLua Compiler 0.2 XtreamLua Compiler 0.2
Emeric0101 from our forums has released a Compiler for Windows to stop people stealing your Lua code today. Named XtreamLua (no, that isn't a typo) Compiler v0
CPS1PSP/CPS2PSP/MVSPSP source (1.51.1) CPS1PSP/CPS2PSP/MVSPSP source (1.51.1)
Elvis hasn't left the building yet, the fat lady hasn't sung either, and NJ's apparently not through with MVSPSP, or so Jungle-Cat tells us. Although this is just a minor bug fix, and it only gets bumped up to v1.51, and he still says it's a "final release"; the dev is still quite concerned for his creation
Engine02 Engine02
Homebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games
Gmax2PSP Gmax2PSP
We missed Alatnet and his uber-useful 3D modeling application Gmax2PSP. He recently came back into the fray with version 4 of his program and less than 48 hours later, he's come up with Gmax2PSP v5.
For those who haven't heard of it, homebrewers can use this to make custom content for their games, so long as they're gmax-enabled
PSPColem PSPColem
Hi All,
Here is a new version of PSPColem the Colecovision Emulator for PSP.
For those who haven't seen previous versions, ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. PSPColem is a port to PSP of Colem (Unix version 1
3D to C 3D to C
Homebrew developer Poison_xtreamlua (creator of the Easy Homebrew Downloader app), dropped by the QJ.NET forums earlier to announce the release of the first version of 3D to C. This application for Linux users will enable you to convert 3D objects into source files for the PSP. For example, you can convert *.obj file to *.c
LuaStation LuaStation
Changelog:
-a shell connecting the various components of the programme,
-a powerful image editor fully incorporated,
-assistance in html format for easier reading and easier access to different chapters.
For more details on the operation of this program, see the readme file included in the archive
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