Mike, aka Okio, from our forum has released a multi-platform Unicode text rendering and mini frame-buffer API library for embedded hardware and standalone LCD contrololers. He has just released version 0.20 of myLCD which now supports the PSP (tested on 1.5).
Updates for v0.20.0 include:
- Support for the Sony PlayStation Portable (PSP)
- New text rendering pipeline.
- Memory footprint drastically reduced.
- Large improvement in 'Font to Glyph to render' time.
- Support for PNG images.
- Frame conversion API.
- GB18030 support.
With two text rendering engines using standard TGA/PNG bitmap and BDF fonts and along with character mapping enables support for ISO8858-1 to 16, GB18030, GB2312, Big5, CJK (Chinese, Japanese & Korean EUC KR) text, with 67 TGA and 72 BDF fonts prepackaged with distribution.
Another feature worth mentioning is complete support for HTML Character and entity references; eg, "€" and "& #36215;" (?).
Contains internal image support for TGA (including RLE), PGM, BMP (all bitdepths) and PNG through libpng.
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