Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born.
The Pvf library has a Windows-based command line encoder that converts avi files to pvf. Also included is a playback library based on the PSP C++.
To use Kojima's encoder, all you need to do is drag and drop your Windows avi files over the application. This will then produce the pvf equivalent, informing you of the progress. The PvfLib, shares the developer, was tested only on fw 1.5 and he is not sure if it will work on older and newer versions. Also, a _frameRgb pointer is generated for each frame in pspGL format with the playback library.
Kojima has tested his library within his 3D engine and the playback was 'perfect' and 'pretty fast'. This library uses zlib for both compression and decompression but you only need the zlib installed in your psp environment. The PC side is not required in cyngwin as it an exe file.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Lua Devkit Lua Devkit
Among all the homebrew news which I personally report, my favorite would be updates regarding development tools and the like. It's great to see people making tools which other people can use to save time and make better homebrew. gosugenji from our forums would be one such example.
He has just released a Lua Devkit for budding Lua developers
LibGE LibGE
Homebrew developer dridri85 has released LibGE v0.1. This version of the Graphics Engine library dor the C programming should make coding your own graphics much easier.
The library has convenient functions for drawing lines and adding images to the application being made
ExploreMe source ExploreMe source
Well, this is actually more for PSP homebrew developers than the mainstream users. See, most of the time, devs would have to create their own file browsers for their various PPS brew projects
JelloPhysics demo JelloPhysics demo
We've already seen a couple of homebrew physics engines ported on the PlayStation Portable with impressive results. Homebrew developer Drakon adds yet another one to the pile with the PSP JelloPhysics demo.
Patterned out of the C#-based Soft Body Physics library made by walaber, this handheld version sports a seamless translation of the physics engine
Stackless Python port for Sony PSP Stackless Python port for Sony PSP
Aside from Lua and C++, another programming language that's also been used for developing PSP homebrew is python, originally created by Guido van Rossum in 1991. With regards to python, we've just picked up word from programmer Carlos Eduardo that he's finished work on a PSP port of the Stackless Python programming code
PSPLINK 0.9g PSPLINK 0.9g
TyRaNiD at PS2DEV has just updated his awesome development tool PSPLINK for homebrew programmers. Lets first have a look at what's new in the latest version
TimeManager TimeManager
Yan2Yan's TimeManager version 0.1 could be a great addition for time-dependent applications and games for some trying homebrew coders out there, though this one's particularly made for C, C++ coding environments for the Sony PlayStation Portable
LuaPlayer LuaPlayer
ouresam, the creator of the online Lua Library known to developers as netlib has released yet another online application today, this one being a LuaPlayer v0.16 modification which allows it to scan for WiFi access points! This is a modification and therefore LuaPlayer v0
PSP GetXY PSP homebrew developer Maxy_PSP - author of PSP Quizzer and PSP SystemInfo - has released PSP GetXY, a new app that allows other developers to get the precise X and Y coordinates of a point on the PSP's screen
FLIB Truetype Font Library FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts
Comments on PSP Xploited Demo for fw 1.5:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if PSP Xploited Demo for fw 1.5 supports it