These days, with the functionality of the PSP blown wide open with all the downgraders and hacks, I'm sure a lot of you people would have been wondering what MPH was upto. After some of his revolutionary releases like the 2.0 Downgrader and the GTA game loader, a lot of people would be expecting something big.
Well, MPH isn't one to disappoint. He has just successfully ported the LZMA archiving format to the PSP, or more popularly known as the 7-Zip format. Originally created by Igor Pavlov for multiple platforms, this archiving format has been gathering a lot of momentum, and second, only to the RAR format. I've used it a lot and the compression this format allows is simply great.
And Igor Pavlov would be pretty proud to know that another great programmer has just ported his compression format to the PSP. Although it currently only extracts a file called archive.7z in the root of the Memory Stick, it's pretty much guaranteed that in the coming weeks, this will be made into a proper full-fledged application. If not by MPH, then by someone else, because the source code has been released along with the proof-of-concept binary! Heck, I'd love to have it made into an IRShell plugin. Oh well, it depends on Ahman I guess.
Anyways, you can check out for yourself, the final results of what MPH has been busy with for a long time.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
A_Engine_lua pre-Alpha A_Engine_lua pre-Alpha
For those who are about to enter the wonderful world of coding homebrews, coder a_noob has just released a new programming language engine known as A_Engine_lua. Take note that this is not a modification of Lua Player
PSPFramework 1.0 PSPFramework 1.0
With the recent number of coding competitions, homebrew programmers have slowly been carving out a niche in the homebrew scene for Sony's PlayStation Portable. In particular, the Old School Library (OSlib) Sprites Lib has become the mainstay framework on which coders have been basing their 2D games on for the PSP
PMP Mod Jonny has updated his ful-resolution media player, PMP Mod for PSP again! The PSP Muxer has also been updated to the same version
DSX Build 013 DSX Build 013
PSP homebrew developers interested in the latest news regarding their console may want to take a gander, as fellow coder PSPJunkie_ just dropped by the QJ.Net Forums to announce the release of the DSX Build 013 application.
This homebrew, in case you're asking, is a development library built to ease up the process of creating
Evilmana tile set Evilmana tile set
Here's a little primer for the guys having trouble creating their own content on PSPMillionaire's EvilMana TileEditor. Developer dan369 dropped by the QJ.NET PSP Development Forums earlier to release Evilmana tile set v1.2.
As its name implies, this is a compilation of pre-made tiles for the TileEditor homebrew application
Snes9xTYL++ version 18 source code Snes9xTYL++ version 18 source code
If you're interested in taking homebrew emulation further, or if you just want a bunch of extra source codes you can learn from, then we've got a treat for you. Via DCEmu, we've learned that DaveX has released the source codes to some of the different versions of Snes9xTYL++, which you can download below
PSPMSX PSPMSX
fMSX is a famous emulator of the MSX, MSX2,
and MSX2+ 8bit home computers.
What's new in version 1.5
PSPuht PSPuht
PSPuht is a library that lets homebrew developers add head- and hand-tracking features to their homebrew projects.
What's new:
This version is greater flexible and give better performances with
a tracking more tolerant to noise/parasites.
- A single allocation is necessary to initialize the buffers
3D to C 3D to C
Homebrew developer Poison_xtreamlua (creator of the Easy Homebrew Downloader app), dropped by the QJ.NET forums earlier to announce the release of the first version of 3D to C. This application for Linux users will enable you to convert 3D objects into source files for the PSP. For example, you can convert *.obj file to *.c
5.50 CTF Tools Two CTF tools used to build and decompile the 5
Comments on PSPLZMA - Source Code:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if PSPLZMA - Source Code supports it