These days, with the functionality of the PSP blown wide open with all the downgraders and hacks, I'm sure a lot of you people would have been wondering what MPH was upto. After some of his revolutionary releases like the 2.0 Downgrader and the GTA game loader, a lot of people would be expecting something big.
Well, MPH isn't one to disappoint. He has just successfully ported the LZMA archiving format to the PSP, or more popularly known as the 7-Zip format. Originally created by Igor Pavlov for multiple platforms, this archiving format has been gathering a lot of momentum, and second, only to the RAR format. I've used it a lot and the compression this format allows is simply great.
And Igor Pavlov would be pretty proud to know that another great programmer has just ported his compression format to the PSP. Although it currently only extracts a file called archive.7z in the root of the Memory Stick, it's pretty much guaranteed that in the coming weeks, this will be made into a proper full-fledged application. If not by MPH, then by someone else, because the source code has been released along with the proof-of-concept binary! Heck, I'd love to have it made into an IRShell plugin. Oh well, it depends on Ahman I guess.
Anyways, you can check out for yourself, the final results of what MPH has been busy with for a long time.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
TimeManager Final (Lib C) TimeManager Final (Lib C)
Remember the TimeManager version 0.1 developer's library that Yan2Yan released last month? We're letting the readers know that the developer's has recently unveiled this devkit's final build
Lua Player Mod 4 (FW 1.00 to FW 2.xx) Lua Player Mod 4 (FW 1.00 to FW 2.xx)
Homebrew developer cools dropped by the QJ.Net PSP Forums earlier today and unloaded Lua Player Mod 4. It should be remembered that Mod 3 was based on LuaPlayer v0.20. This release, on the other hand, was based on v0.16 which should make it faster. cools also mentioned that Mod 4 was built using the latest sdk and lua 5.1.2
PSP Dialogs library PSP Dialogs library
PSP Homebrew Developer tommydanger - author of the original DevHook firmware installer and IceTea - has released a functions library for homebrew development. The library enables the unit to trigger several of the PSP's built-in dialogs with just one function.
The archive also provides a sample program for reference
NeheTutorials1-10_v0.1 These are the very technical tutorials allowing gifted PSP programmers to create their own PSPGL emulator, including a very nice picture
wavlib Lua Development Library wavlib Lua Development Library
Youresam has announced the release of a new lua library, wavlib. The library is designed to help with the integration of visual and audio data into lua based programs. Wav files must be 352 kbps, 16 bit, and 22kHz as other formats may lead to inaccurate rendering of visual data
Netlib Netlib
youresam from our forums has just updated netlib. It's a library of functions which developers can use so that they don't have to re-type the code. They can simply call the functions from this library and it will do its work. And in the newest version, youresam has added a really wacky function. You can make phone-calls! Yep, you read that right
TimeManager Final (Class C + +) TimeManager Final (Class C + +)
Remember the TimeManager version 0.1 developer's library that Yan2Yan released last month? We're letting the readers know that the developer's has recently unveiled this devkit's final build
Minimalist PSPSDK for Windows Minimalist PSPSDK for Windows
With this SDK you are able to code your own applications for the amazing
device that is the Sony PlayStation Portable. If you finished the installation
and you are reading this document you are ready to code.
Pick the code examples from the psp/sdk/samples directory and investigate
the code
Scramble Patcher Scramble Patcher
from Davee:
[Notice]
This is for firmware 5.00 ONLY!
[Info]
This release is mainly targeted at theme developers more than normal users, but they can use it if they wish.
If you haven't seen the VSH Module Descrambler, you will need to go and check that first, before using this
GripShift Hello World GripShift Hello World
From the readme:
Instructions
------------
1. Copy the contents of MS_ROOT into the root of your memory stick.
(This will overwrite the first GripShift savegame slot).
2. Launch the US version of GripShift.
3. Load up the game (if it doesn't autoload).
4. See your PSP run unsigned code. :)
It'll autoexit after some time
Comments on PSPLZMA - Source Code:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if PSPLZMA - Source Code supports it