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PSPuht




PSPuht
Version: 1.1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 23 Sep 11

Developer:

License: Freeware

Downloads: 9

File Size: 211 Kb
Download Free PSPuht 



Rating: 0.0/5 (Total votes: 0)




  PSPuht

PSPuht is a library that lets homebrew developers add head- and hand-tracking features to their homebrew projects.

What's new:

This version is greater flexible and give better performances with

a tracking more tolerant to noise/parasites.

- A single allocation is necessary to initialize the buffers.

Allocate 0x22240 bytes for a direct rendering (No medium filter applied).

Else allocate 0x34E40 bytes if you want to apply the medium filter.

myUht-> initBuffer (Bwork, false, false) / / the second parameter indicates if seek to do a direct rendering. The last parameter indicates if the buffer RGB_565 shall be used or not.

- Ability to apply a grid of pixelization on the black pixels cloud. (corresponding to the tracked entity.)

This grid allows the elimination of parasites. You need to set the size of a grid cell, and give a tolerance relating to the pixels outside the cloud.

myUht-> setGrid (8, 32) / / grid cell size = 8; 8 * 8 pixels = 64; 64 / 2 = 32.

Tolerance to the pixels outside the cloud is 32.


- Ability to define minimum dimensions of the cloud pixels (corresponding to the tracked entity).

myUht-> setMinDim (20, 20); xMin = 20 yMin = 20 (width, height)

 

 
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