Virtual QWERTY Keyboard. This program is written in Lua and involves a rather simple method to input text, requiring only two keystrokes to enter a character. Arwin has created a similar program called p_sprint which is written in C.
How does it work?
The on-screen QWERTY keyboard is divided into 7 blocks, each one with a square shape,
containing 3x3=9 on-screen buttons. The first keystroke selects such a block,
Features:
- Entering any character by only two keystrokes
- QWERTY (QWERTZ) keyboard layout
- Based on a 7x9 char template with CapsLock Function
- To move up/down/left/right inside the block .. the arrow keys are used
- To move up-left .. square, down-left .. cross, down-right..circele, up-right .. triangle keys used.
- To choose the mid char from the block .. the 'Select' key is used.
Installation:
Put the 'TextInputxx' dir into your 'psp/game/luaplayer/Applications/' directory. This file includes only the pure character input, does not deal with text formatting.
Future plans are first to add:
- Tab, Del, BackSpace, Insert, etc. functions.
- Copy-Paste, PageUp, ScrollLeft, etc, etc.
- File browser with Open, Save, Close, etc functions. (this all could be done by adding an extra block invoked by the X button (which is still not used)).
For developers:
..hope you know how to edit LUA-codes "online" on your PC while staying connected to the PSP. (This let us keep running LUAPLAYER without the need to activate System>USB.. Just start any LUA app with the 'System.usbDiskModeActivate()' command inside, then exit this app, and stay in Lowser. Now you can edit your code. For more info go to the luaplayer website, or post your question.)
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
FLIB Truetype Font Library FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts
LuaDevKit LuaDevKit
Glynnder, from our forums, has just informed us that the first release of his LUA Development Kit is available for download! Just when you thought Lua couldn't get any easier to develop with (I've been thinking this for over a year since I first saw it introduced on the PSP), but I was proven wrong
PSP Stackless 2.4.4 1 PSP Stackless 2.4.4 1
Last month, PSP homebrew developer carlosedp created a PSP port of the Stackless Python 2.4.4 programming code. Now, in case you're one of the guys who picked up on this earlier announcement, and were looking forward to more news from the author, we'll be updating today with some good news
Easy Accelerated Image Rendering Lib Easy Accelerated Image Rendering Lib
Easy Accelerated Image Rendering Lib is a homebrew application for image rendering designed to be an alternative to graphics.c/h. It was created by the_darkside_986 and some of its noteworthy features include the ability to stretch and rotate images as well as a user-friendly interface
EGE: Small 2D Engine EGE: Small 2D Engine
If you're a neophyte in the world of game developing and there's nobody there to show you how it's done step by step, then this is your lucky day my friend. Your very own game may just be within reach. drcd of ps2dev
Inflate / Deflate Library Inflate / Deflate Library
Inflate/Deflate library by Henoheno, includes some of Ruka's work.
int do_compress_m2m (char *pIn,int nInSize,char *pOut,int nOutSize,int level); /* compression */
int do_decompress_m2m(char *pIn,int nInSize,char *pOut,int nOutSize); /* decompression(restoration) */
English readme translation by Tenchu included
Lua Player Lua Player
The awesome Lua Player has just been updated to version 0.18
Although it's an alpha release, there shouldn't be any major bugs.
One of the great new features is Module Load support (Thanks to Oobles)
PSPMSX PSPMSX
Hi All,
For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations
PSP Animation Studio PSP Animation Studio
Here's yet another one to add to our long list of homebrew apps coded in LUA, the PSP Animation Studio v1. Brought to us by masonman, the same coder who shared with us his LUA game pack more than a week ago, now he's back with this animation app which allows us to basically create, view, and edit animations on our PSP's
Comments on Text Input:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Text Input supports it