Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
0xbench
Hello Sample 12345
Devious
AmbientTalk Interpreter
Scriptify - Firefox Addon
MortButtons
Responsive Website Developer
BackOff!
JADE Android
15 Puzzle
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Antivirus
Archivers & Compression
Backup & Memory
Barcode Scanner
Battery
Data Storage & Encryption
Display & Flashlight
Emulators & Shells
File management
Hacks & Tweaks
Installer
Interface
Keyboard Extensions & Lock
Localization
Password Managers
Profiles
Registry
Remote connection & Consoles
Screensavers
Screenshots
Search
Security
Synchronization
System management
Task Managers & Launchers
Tests & Benchmarks
Text Editors
More
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
DaedalusX64 SVN r725




DaedalusX64 SVN r725
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: System Utilities

Upload date: 27 Sep 11

Developer:

License: Freeware

Downloads: 12

File Size: 1015 Kb
Download Free DaedalusX64 SVN r725 



Rating: 0.0/5 (Total votes: 0)




  DaedalusX64 SVN r725

The DaedalusX64 team has released a new build of their Nintendo 64 emulator project for the PlayStation Portable.

Changelog:

  • [=>] Merged from Dev branch:
    • Rev 347 - Corn
      • [+] added ROM setting to enable Body Harvest and Night Creatures to boot
      • [!] modified IRQs
      • [+] added roms.ini for GEX3, Donald Duck and Rayman2
    • Rev 348 - Salvy
      • [!] Simplified and optimized TLB refill/invalid exceptions
      • [~] Simplified CopUnusuable exceptions
    • Rev 349 - Salvy
      • [-] Removed experimental interrupts (was pretty much a test anyways)
      • [~] Simplified abit UseIRQmode check, and added comments
      • [!] By mistake I removed to clear pi status reg in DMA_PI_CopyFromRDRAM...fixed
    • Rev 350 - Corn
      • [!] Improved speed in PIF CRC calculations (w/o using table)
      • [!] Proper name to IRQ hack -> SkipPifIRQ
    • Rev 351 - Salvy
      • [!] Clean up options etc (Removed option to disable Stack Optimization, it works perfectly fine with all the games, there's no point to disable it)
    • Rev 352 - Corn
      • [~] Keep texture in the cache a little longer to avoid swapping textures in and out
    • Rev 353 - Salvy
      • [!] Add back hack for Aydin, since the assumption I took was breaking Rampage
    • Rev 354 - Salvy
      • [!] Enable callbacks when gprof build is compiled
      • [!] Unlocked volatile memory (this unlocks 4mbs extra of memory) (credits to JJS)
      • [!] Disabled suspend mode (this won't work anymore when volatile memory is unlocked) (credits to JJS)
  • Note: The only side effects when volatile memory is used is that suspend and dialogs won't work I won't affect us though, since we don't depend on neither ;)
  • Note2: This is pretty much a test, only cheat codes are allocated in volatile mem atm.
    • Rev 355 - Salvy
      • [!] Forgot VolatileMemPSP.cpp
    • Rev 356 - Salvy
      • [!] Stop and unload imposectrl.prx after we impose HOME button (is only required once for that task anyways)
      • [!] Stop and unload dvemgr.prx if no tv out cables were connected.
    • Rev 357 - Salvy
      • [!] Created wrapper to make it easier to manage modules (since we have plenty ;p)
      • [!] Simplified inits of our modules
    • Rev 358 - Corn
      • [+] Enable to choose 32bit color mode at boot time by pressing "Circle" until splash screen shows up (default is 16bit)
    • Rev 359 - Corn
      • [+] Show 32/16Bit choice in splash screen
    • Rev 360 - Corn
      • [!] Optimized unaligned load/store (saving ~340 OPs)
      • [!] Moved alloc/free fonts to Create/Destroy so it won't happen every frame when showing splash screen
    • Rev 361 - Salvy
      • [~] Fixed text in splash screen
      • [!] Avoid creating two instances of intrafont
    • Rev 362 - Corn
      • [-] removed bit info from main menu
      • [!] Cosmetic change to splash screen
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

DaedalusX64 SVN r722DaedalusX64 SVN r722
DaedalusX64 SVN r722 The DaedalusX64 team has recently updated their ever-improving Nintendo 64 emulator project for the PlayStation Portable, bumping it up to revision 722
MACXTMACXT
Remember the MACXT homebrew that Luaacro released last month for the Sony PSP? We're letting you guys know that the developer has just announced the release of a new build for this Mac-type shell, designated as version 2
PSPTI99PSPTI99
PSPTI99  Homebrew developers zx-81dropped by the QJ.NET forums to announce that he has updated his PSPTI99 to version 1.03. For those who aren't too familiar with the application, the PSPTI99 is a PSP port of the TI99Sim emulator and allows users to run programs made for the Texas Instrument's TI99/4 home computer
iR ShelliR Shell
iR Shell from Ahman: This is another minor update for bug fixing and introducing support to Dark_AleX's LEDA. The advancded multi-tasking feature is now in beta testing and will be released when it's ready. I got emails from various people asking if there is any way to join the iR Shell beta testing. I'll make an official announcement here
Fishell R3Fishell R3
Fishell R3 Check out Fishell R3 which is a Shell OS Type homebrew for you PSP.A  Updates in R3 include bug fixes from earlier versions plus support for more languages.A  Unfortunately at this time English isn't one of the supported languages however the dev plans adding that in the next release. Here is a partila statement from th dev
JPCSPJPCSP
JPCSP The JPCSP Team has released a new version of their Java-based PlayStation Portable emulator for PC, bumping it to r2238. What's new in the latest build? Changelogs: revision 2238: sceKernelCreateVpl: new attribute 0x200 discovered by Raziel in "N.O.V.A. - NPEZ00222". Meaning of attribute still unknown
iR ShelliR Shell
iR Shell Under normal circumstances, you won't be able to get the final version of iR Shell to work with 3.90 M33. Luckily, however, there's a solution for it, which Ahman himself managed to reveal. Ahman recently provided some info for patching the PRX files so that it would remove the firmware check in iR Shell v3.9, allowing it to run on 3.90 M33
Lua ShellLua Shell
Lua Shell  Developer Dark_Shark delivers yet another treat to the PlayStation Portable homebrew community with a new shell application entitiled "Lua Shell v2". This Lua-based program includes much of the same features in similar homebrew apps while keeping the same familiar XMB interface that PSP users have grown accustomed to
DaedalusX64 SVN r723DaedalusX64 SVN r723
DaedalusX64 SVN r723 Revision 723 of DaedalusX64, the ever-popular Nintendo 64 emulator for the PlayStation Portable is now out folks
NervOS 2.2NervOS 2.2
NervOS 2.2 from Pirata Nervo: This is an update to my entry(2.1) for the QJ 2008 PSP Homebrew Competition. I hope it has no bugs but in case you find any report them at http://forums.consoleworld.net. IF YOU NEED HELP YOU SHOULD ASK FOR HELP AT http://forums.consoleworld
 

Comments on DaedalusX64 SVN r725:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if DaedalusX64 SVN r725 supports it
 
 
© Pantich 2009 - 2025 All rights reserved.