Is incompatible with the beta version, the "Add" now returns types opaque instead of integers.
There are two versions of the library, one with and one without support PNG occupies less.
Plans for the following versions are:
1.1: OOP wrapper for a C + + and D, add a few features missing, and add style to another central menu.
2.0: correct position, add sound and implement MessageDialog natively.
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Similar Software:
Game Categories source code Game Categories source code
Developer's note:
I've decided to release the source code of Game Categories for educational purposes. It's licensed under the GPLv3 and I really wish you folks would respect it, and license derivative works under the same license. I'm really not in the mood for a witch-hunt after those who think they can get away with ignoring it
PSPTHOM PSPTHOM
Changelog
1.2.1
- Improve global emulation speed !
- Cheat support !
- Add eboot music from NeXuS
(see http://www.jamendo.com/en/artist/nexus)
- New render mode x1
PSPTI99 PSPTI99
The shower of homebrew goodness continues as Sony PlayStation Portable homebrew developer Zx-81 recently made it known in the QJ.NET forums that his latest project, the PSPTI99: TI-99/4 Emulator for the PSP version 1.0.1 is now available for download and use
PSP GetXY PSP homebrew developer Maxy_PSP - author of PSP Quizzer and PSP SystemInfo - has released PSP GetXY, a new app that allows other developers to get the precise X and Y coordinates of a point on the PSP's screen
Lua Devkit Lua Devkit
Among all the homebrew news which I personally report, my favorite would be updates regarding development tools and the like. It's great to see people making tools which other people can use to save time and make better homebrew. gosugenji from our forums would be one such example.
He has just released a Lua Devkit for budding Lua developers
ssLib ssLib
Continuing his range of homebrew updates, Glynnder from our forums has given something useful to not only homebrew players with his latest PSP project, ssLib v0.2 beta. As you've probably guessed by the title, ssLib is a Lua library that allows Lua coders to add screensaver to any Lua application using just one line of code
PSP C++ IDE PSP C++ IDE
PSP C++ IDE v1.6, with Screen Designer - Image 1 PSP homebrew coder and QJ.Net Forum resident pspballer07 has apparently been busy for the past few days, as another update for the PSP C++ IDE application is released. For the non-coders wondering what this homebrew does, it's described as a PC-based Development Environment for coding in C++ for the PSP
PSP C++ IDE PSP C++ IDE
To those of you who want to learn or are trying to learn C++, this next one is going to be a big help. Homebrew coder and QJ.Net Forums member pspballer07 dropped by today and released PSP C++ IDE v1.0. The application, to those who missed our last report, is basically a PC-based Development Environment designed to help make coding in C++ easier
In The Air Build 2060112 Source Code In The Air Build 2060112 Source Code
Lylatitude has emailed us his homebrew game for the PSP, In The Air, Build 2060112. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too. Message from the author:
In The Air (ITA). It is a shooting game
Stackless Python port for Sony PSP Stackless Python port for Sony PSP
Aside from Lua and C++, another programming language that's also been used for developing PSP homebrew is python, originally created by Guido van Rossum in 1991. With regards to python, we've just picked up word from programmer Carlos Eduardo that he's finished work on a PSP port of the Stackless Python programming code
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