GLBenchmark (Windows Mobile - OpenGL ES CL) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
Wizcode ScanDisk Mobile -Storage cards are susceptible to errors. Over time, clusters can become corrupted, part of files can become lost, and a range of other errors can occur
EatMemory This application is designed to test the limits of your device's memory. In particular, to test if the HTC HD2's additional 128MB is actually usable or not.
This application will attempt to allocate as much memory as it can, OS limits notwithstanding
Mobile ScreenTester is excellent for testing your PDA''s display to quickly find dead pixels. It is simple to use and it is also a very thin application and it is FREE!
GLBenchmark (Windows Mobile - OpenGL ES CM) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
GXmark is a free benchmarking utility to evaluate and compare gaming performances of different devices.
What's New in This Release:
· v1.1f New icon, now correctly displayed on ppc2000 & ppc2002 devices
· v1.1e Flipscreen calculation bug fixed
· v1.1d Now supports @migo and h5450
· v1
Automation Tool - Wing is our designed conception. Based on the user's convenience is our develop direction. Friendly user interface and easy operation make user fly in the windows mobile system with the WING. Automation Tool is a set of automatic test tools that used for Windows Mobile Pocket PC. User can install in PC side to remote contorl and test your device
Pocket PC Benchmark (ARM) - This is a freeware benchmark that we have developed for the german IT magazines magazines PC Professionell and PC Direkt. The app measures the speed of the Pocket PC from different points of view: calculation, heap management, graphics, data throughput ... The second focus is the measurement of the battery