FSD - Full screen dialer is a large button dialer for easy finger dialing !
FSD is a more finger friendly dial pad than the WM default one.
FSD is skinable.
FSD does not have any speed dial/redial or anything more complicated than basic number entry.
FSD is a full screen dialer!
FSD will run on WM5/6 or WM2003 devices with .NET CF 2.0
gVo-Since Google hasn’t released an official Google Voice dialer for Windows Mobile, gVo could be your best variant. It's AssassinsLament who decided to make a Google Voice dialer for Windows mobile
Avatar is a photo dialer with the ultra-smooth scrolling and low memory footprint characteristics you love about iContact and iDialer. Avatar is extremely easy to use:
Flick to scroll among your contacts. Contacts without pictures will not show up.
Tap an avatar to bring up details
LnkMe- Manually creating shortcut files for SMS and call sending to specific contacts requires using a text editor (in PPC and PC) and then manually typing text codes and memorizing the phone number for that particular contact, then repeating the same procedure again and again for each contact. Now you got this simple application to automate all of this
LCMinutes - keeps track of phone calls and text messages (SMS), calculates their charge based on user defined rate plan, and thus keep user informed of the up-to-date balance information: like current charges, used free minutes, used free messages, expire date for prepaid plans, etc
Minimal Dialer- clean looking dialer that keeps all the essentials of the basic dialer. It is made to be finger friendly with large buttons, which makes it a great utility for anybody with large fingers. It brings you enhanced graphics and redialing/smartdialing functions
TouchCaller is another 'A la Touch' interface to display in a handy way your contacts. A cube is rotating to swap from page to another, and your contacts are directly token from the default database. No more import, like in PECaller (from the same DEV). Please, notice that you'll need a "fast" processor (DEV is talking about 400Mhz) and a DirectX compatibility