Here's the latest build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.
Changelog:
On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
Also if the OpenGL backend throw a panic alert if the RGB to/from YUYV shaders fail to compile instead of an error log. If these shaders fail to compile it should be reported. I am not sure that a panic alert should be thrown in general when any shader fails to compile (as was discussed on IRC).
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Visual Boy Advance GX Visual Boy Advance GX
From readme:
* "Match Wii Game" controls option! Games that have a Wii equivalent can be played using the controls for that Wii game. For example all Zelda games can be played with Twilight Princess controls
ScummVM Wii rev 32565 ScummVM Wii rev 32565
Progress on the ScummVM emulator for the Wii seems to be going along well, based on dhewg's recent release of the homebrew's rev 32565. For one, this port has now been recognized to be part of the official ScummVM svn. In other words, dhewg's work has been recognized as the emulator's official Wii port
Wiiengine 1.0 Wiiengine 1.0
from Hermes:
Hello
Here I am presenting an emulator of PCEngine ported from the version I made for GP2X, gp2xengine, with a few things improved:
-- Supports roms in format. Pce or compressed. Bz2 (the program can compress this format, pressing a button). Zip
-- Supports ISOs and a special file,
Dolphin SVN r7688 64bit Dolphin SVN r7688 64bit
A new build of the Dolphin, the ever-improving Nintendo Wii and Gamecube emulator for PC has been released.
Changelog:
Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump)
Dolphin Unofficial SVN build 3661 (Win/32-bit) Dolphin Unofficial SVN build 3661 (Win/32-bit)
from the Dolphin Team:
This has to be one of the best releases we have done in a long time! With Super Mario Galaxy and Zelda Wind Waker both having functing sound
Dolphin Unofficial SVN build 4525 Dolphin Unofficial SVN build 4525
Changes since r4460:
Lots of code cleanup and the like, as well as the highlights:
Dolphin GUI:
Fix issues with dialog windows accepting keyboard input.
Dolphin Core:
Fixed SPS in Soul Calibur 2 with JIT.
Fixed the good 'ol TLBHack, which might fool some games into running again
Dolphin Unofficial SVN build 3404 (Win/32-bit) Dolphin Unofficial SVN build 3404 (Win/32-bit)
Changelog:
Notable changes since the last bi-weekly build:
* Fixed idle skipping in the JITIL build.
* Fix handling of various pad modes Luigi's Mansion finally has correct triggers
* Some possibly major speed boosts to the JITIL build (try with ProfiledReJIT = True in [Core] section of Dolphin
Snes9x GX Snes9x GX
We told you that Wii developer Tantric was a busy guy. Already dropped are updates to Visual Boy Advance GX and FCE Ultra GX and now he has also delivered Snes9x GX version 4.3.0.A Snes9x GX is a Super Nintendo Emulator for your Nintendo Wii that is a port of Snes9x
Colem for the Wii Colem for the Wii
Colem for the Wii
=================
Colecovision emulator for the Wii game console.
Instructions:
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* Copy the application folder in the "apps" directory of the SD card (HomeBrew channel structure).
* Create a directory "/roms/romscol" on the SD card
* Put all your roms (.rom or
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