GRRLIB is a C/C++ 2D Graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications.
Changelog:
* Fully compatible with devkitPro release 18 and 19 (code and examples)
* libpng was updated to version 1.2.40
* Support for MS-Windows Bitmap format uncompressed (1-bit, 4-bit, 8-bit, 24-bit and 32-bit)
* New function called GRRLIB_DrawPart to draw a specific part of a texture
* Extra parameters to GRRLIB_Screen2Texture
* Video is now initialized even without a SD card
* Fixed a problem with scaling images
* Documentation improvement
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