ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth
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Q2Rev Q2Rev
A port of id Software's Quake II for the Nintendo Wii, straight from the source code at ftp://ftp.idsoftware.com/idstuff/source/quake2.zip
This is only a proof-of-concept release, nothing official. It's being actively developed; expect heavy changes before the final release
libogc 20080602 libogc 20080602
Heads up, Wiibrew developers! Here's the latest version of LibOGC, the premiere library for Wii and GameCube homebrew development. This version now has support for the Wiimote. Here's what else is new on release 20080602:
* Shagkur's lwbt port and reworking of Para's wiiuse library bring us wiimote support
GRRLib Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
GRRLib 4.0.0 GRRLib 4.0.0
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Code : NoNameNo
Additional Code : Crayon
Code Hints : RedShade
Download and Help Forum : http://grrlib.santo
QWRev Release 1 QWRev Release 1
A port of the client component of the original QuakeWorld engine to the Nintendo Wii.
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libwiisprite libwiisprite
Homebrew development on the Wii console is still in a relatively fledgeling state. With its lack of development libraries and other tools, it's no small wonder why so many people are a bit hesitant about starting their own homebrew projects on the Wii platform
GRRLIB GRRLIB
NoNameNo's C/C++ 2D/3D graphics development library for the Nintendo Wii, GRRLIB, has recently received a new update, bumping up the version of the app to 4.3.1. The latest release of the app is now compatible with the latest update of libpng, libogc and FreeType.
Developer's note:
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii.
Revolution Engine 0
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Changelog:
Revolution Engine 0
The HOMEbrew Menu Standard Library The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications
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