FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content.
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Similar Software:
GRRLib 3.0.1 GRRLib 3.0.1
With the rise of the Wii homebrew scene becoming even more pronounced lately, it's no surprise that there's been a generous amount of dev tools circulating around the community. One of these include nonameno's development library entitled "GRRRLib", with a new iteration currently clocked at version 3.0.1 Alpha
Revolution Engine 0.1 public release Revolution Engine 0.1 public release
Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine. It's a 3D games engine for the Wii that allows you to easily create cool 3D homebrew games for your console.
Cool, huh
GRRLib 4.0.0 GRRLib 4.0.0
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Code : NoNameNo
Additional Code : Crayon
Code Hints : RedShade
Download and Help Forum : http://grrlib.santo
GRRLIB GRRLIB
GRRLIB v2.0: Nintendo Wii library utilizing the Wiimote controller - Image 1We just got informed that homebrew developer NoNameNo will stop developing the application GRRLIB for the Nintendo Wii console.
As a farewell for this program and its followers, the coder released version 2.0
Engine02 10/08/29 update (Wii) Engine02 10/08/29 update (Wii)
from Stealth:
E02 is a versatile, multiplatform 2D game development system. Its editors and powerful script interface allow users to create the characters and environment that make up the game, while the program handles I/O, low-level player/object management, etc
Wii Homebrew Cursors From WiiBrew, we've spotted a visual resource treat for developers within the budding Nintendo Wii homebrew community: a set of cursor images that mimic the next-generation console's standard Wiimote cursor set
WiiRemoteJ WiiRemoteJ
This development library isn't strictly Wiibrew, but it's a mighty useful tool that homebrew developers for other platforms out there might enjoy. WiiRemoteJ is a library that allows your computer to interact with the Wiimote through Bluetooth, with Java as the medium. Here's the changelog since the initial release:
7/03/08 - v1
Spritemanager Spritemanager
Spritemanager is a class designed to be an easy to use manager for libwiisprite that allow to directly create and handle sprites with images, images sequence or text inside
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii.
Revolution Engine 0
FreeTypeGX 0.1.3 FreeTypeGX 0.1.3
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development.
FreeTypeGX is written in C++ and makes use of a pre-buffered methodology to allow fast and efficient printing of text to the EFB
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