Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Learn XSLT
Learn SVG
PyeditCE 2
GUI
SEO Webpage Analysis
Learn Selenium
MobiAccess Development Framework
RViewer
SL4A - Scripting Layer for Android
GeoFramework
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Taiko revision 11




Taiko revision 11
Version: 1.0

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 22 Jan 12

Developer:

License: Freeware

Downloads: 16

File Size: 22 Kb
Download Free Taiko revision 11 



Rating: 3.0/5 (Total votes: 1)




  Taiko revision 11

 Taiko is an opensource NANDloader for Nintendo Wii channels but focused on the use with Wiiware/Virtual console channels. The NANDloader its a lil piece of code embedded in each channel and bootstrapped by the sysmenu when you click the "Start" button on the Wii.

Features:
* Nearly 100% compatibility with any channel.
* Exclusive LZ77 0x10/0x11 decompression code.
* Builtin Video mode patcher.
* 002-error blocker.
* Ram patching engine.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

GRRLIBGRRLIB
GRRLIB  GRRLIB is a C/C++ 2D Graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
Box2D for the WiiBox2D for the Wii
Box2D for the Wii Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
Wire3DWire3D
Wire3D Thanks to the work of Wii developer antibyte today we have version 1.0.2 of Wire3D.A  Wire stands for (Wii Independent 3D Rendering Engine) and is a developer tool to use the framework / library / 3D engine designed to develop games / applications for the Nintendo Wii.A  The full changelog is listed below.A  Changelog v 1.0.2 "v1.0
Revolution Engine 0.1 public releaseRevolution Engine 0.1 public release
Revolution Engine 0.1 public release  Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine. It's a 3D games engine for the Wii that allows you to easily create cool 3D homebrew games for your console. Cool, huh
libwiispritelibwiisprite
libwiisprite Homebrew development on the Wii console is still in a relatively fledgeling state. With its lack of development libraries and other tools, it's no small wonder why so many people are a bit hesitant about starting their own homebrew projects on the Wii platform
RpgRendererRpgRenderer
RpgRenderer Another interesting homebrew application by NoNameNo for the Nintendo Wii has surfaced for aspiring developers looking for tools to make tasks a lot easier. RgbRenderer, currently version 0.1 in its initial release, is rather useful since it allows users to draw simple lines and shapes with RBG color
GRRLIBGRRLIB
GRRLIB GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
MetaphrasisMetaphrasis
Metaphrasis  Metaphrasis is a static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development
LibmiiLibmii
Libmii is an in-development library to allow homebrew developers to use Miis in their applications
libwiispritelibwiisprite
libwiisprite Homebrew developers trying their hands out on the Nintendo Wii platform should take the time to download the latest version of Chaosteil's and Feesh!'s libwiisprite. The newest build of the sprite library bumps itself up to version 0.2.1 and comes with a lot of optimizations to help those homebrew projects out. Much of the changes in libwiisprite 0.2
 

Comments on Taiko revision 11:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Taiko revision 11 supports it
 
 
© Pantich 2009 - 2025 All rights reserved.