Libmii is an in-development library to allow homebrew developers to use Miis in their applications.Libmii is an in-development library to allow homebrew developers to use Miis in their applications.
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GRRLib Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
WiiBuilder WiiBuilder
is a Windows software to use for Wii homebrew development
Taiko revision 11 Taiko revision 11
Taiko is an opensource NANDloader for Nintendo Wii channels but focused on the use with Wiiware/Virtual console channels. The NANDloader its a lil piece of code embedded in each channel and bootstrapped by the sysmenu when you click the "Start" button on the Wii.
Features:
* Nearly 100% compatibility with any channel
ONScripter ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine
Wire3D Wire3D - Wii homebrew developer antibyte has released verion 1.0 of Wire3D.A Wire stands for " Independent Wii 3D Rendering Engine' and is designed to develop games and apps for the Nintendo Wii. Its a 3D engine that was written in C++ and will help you create homebrew games and apps. This is a very cool tool for any developers interested in getting started on the Wii
libwiisprite libwiisprite
Wiibrewers Chaosteil, Feesh and Arikado has released a new version of libwiisprite, a handy sprite library for the Nintendo Wii that uses GX as its underlying rendering engine
Revolution Engine 0.1 public release Revolution Engine 0.1 public release
Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine. It's a 3D games engine for the Wii that allows you to easily create cool 3D homebrew games for your console.
Cool, huh
libwiisprite libwiisprite
Homebrew developers trying their hands out on the Nintendo Wii platform should take the time to download the latest version of Chaosteil's and Feesh!'s libwiisprite. The newest build of the sprite library bumps itself up to version 0.2.1 and comes with a lot of optimizations to help those homebrew projects out.
Much of the changes in libwiisprite 0.2
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console
WiiWizard WiiWizard
from luccax:
WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008. This way, youa€ll be able to create a Wii Project the same way you create a Windows one, simple and fast. The Template has the libogc's MakeFile and a main.cpp ready to compile (a recommended starting point!)
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