Here's a new development tool for Wiibrew developers. Called LibOSK, it's an on-screen keyboard for applications written using libwiisprite. A demo is included along with the download for easy reference. LibOSK is completely configurable via a config file. You can change the images, font, and language that was used in the keyboard.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
FreeTypeGX FreeTypeGX
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
GRRLIB GRRLIB
GRRLIB v2.0: Nintendo Wii library utilizing the Wiimote controller - Image 1We just got informed that homebrew developer NoNameNo will stop developing the application GRRLIB for the Nintendo Wii console.
As a farewell for this program and its followers, the coder released version 2.0
Wii Config Wii Config
As the latest from homebrew developer Waninkoko, Wii Config version 1.0 is the developer's first release of a homebrew semi-brick circumvention tool for the Nintendo Wii
GRRLIB GRRLIB
NoNameNo's C/C++ 2D/3D graphics development library for the Nintendo Wii, GRRLIB, has recently received a new update, bumping up the version of the app to 4.3.1. The latest release of the app is now compatible with the latest update of libpng, libogc and FreeType.
Developer's note:
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers
BCX-BASIC BCX-BASIC
BCX is called "The BASIC To C Translator". This means that BASIC code is converted to C. After that the resulting C code is compiled with the devKitPro toolchain with all the libraries like a normal Wiibrew application.
You have to have a bit of C knowledge to use BCX since you sometimes have to inspect the resulting C code
GRRLIB GRRLIB
GRRLIB is a C/C++ 2D Graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
BmpToZlibGC BmpToZlibGC
from Cthulhu32:
BmpToZlibGC 1.1 is a Windows software to use for Gamecube/Wii homebrew development.
Usage
From a command line:
* BmpToZlibGC.exe
* Optional -MP 0xFF00FF 0x000000 courtesy of PaceMaker's original code.
* This application has been tested & fully working in WINE as well
The HOMEbrew Menu Standard Library The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications
Wire3D Wire3D
Thanks to the work of Wii developer antibyte today we have version 1.0.2 of Wire3D.A Wire stands for (Wii Independent 3D Rendering Engine) and is a developer tool to use the framework / library / 3D engine designed to develop games / applications for the Nintendo Wii.A The full changelog is listed below.A
Changelog v 1.0.2
"v1.0
LuaFWii Check out the latest update to LuaFWii which brings it to v1
Comments on LibOSK:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if LibOSK supports it