The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications.
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Similar Software:
BmpToZlibGC BmpToZlibGC
from Cthulhu32:
BmpToZlibGC 1.1 is a Windows software to use for Gamecube/Wii homebrew development.
Usage
From a command line:
* BmpToZlibGC.exe
* Optional -MP 0xFF00FF 0x000000 courtesy of PaceMaker's original code.
* This application has been tested & fully working in WINE as well
GRRLIB GRRLIB
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
GRRLIB GRRLIB
If you've enjoyed experimenting with NoNameNo's homebrew application for the Wii, then you're going to enjoy the update we have for you today.
Just to clear things up, a few days ago we posted GRRLIB v2.0. Apparently, it was still unfinished. Now, v1.6 is the official latest version of the homebrew
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Changes:
More than a year later, a new version is released
Wire3D Wire3D
Thanks to the work of Wii developer antibyte today we have version 1.0.2 of Wire3D.A Wire stands for (Wii Independent 3D Rendering Engine) and is a developer tool to use the framework / library / 3D engine designed to develop games / applications for the Nintendo Wii.A The full changelog is listed below.A
Changelog v 1.0.2
"v1.0
GRRLib 4.0.0 GRRLib 4.0.0
===============================================================
Code : NoNameNo
Additional Code : Crayon
Code Hints : RedShade
Download and Help Forum : http://grrlib.santo
Wii Homebrew Cursors From WiiBrew, we've spotted a visual resource treat for developers within the budding Nintendo Wii homebrew community: a set of cursor images that mimic the next-generation console's standard Wiimote cursor set
Q2Rev Release 1 Q2Rev Release 1
A port of the original id Tech 2 engine (Quake II) to the Nintendo Wii, compiled using devkitPPC / libogc.
Release 1
The engine is almost feature-complete, with sound & network play. The only missing functionality is the CTF (capture-the-flag) module that was added later into the engine
WiiBuilder WiiBuilder
WiiBuilder is a Windows software to use for Wii homebrew development.
Usage:
The File section is use for:
* Binary file conversion (creating a C array to include into a Wii homebrew project). Allowed file types are:
o Portable Network Graphics (.png)
o JPEG images (.jpg or .jpeg)
o XML (.xml)
o MPEG-1 Audio Layer 3 (.mp3)
o MOD (
GRRLib Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
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