Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


 
 
Revolution Engine 0.1 public release




Revolution Engine 0.1 public release
Version: 1.0

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 28 Jan 12

Developer:

License: Freeware

Downloads: 12

File Size: 166 Kb
Download Free Revolution Engine 0.1 public release 



Rating: 5.0/5 (Total votes: 1)




  Revolution Engine 0.1 public release

 Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine. It's a 3D games engine for the Wii that allows you to easily create cool 3D homebrew games for your console.

Cool, huh. This release is just a baby, so to speak, though, so there are still a bunch of features that aren't installed yet. But technik reassures you'll be getting them soon enough on the next release. In fact, he's already working on it as we type.

Here are some of the features you may expect to find in Revolution Engine 0.1 public release:

* Allows you to render full 3D scenes in real time on your Wii with mulitple dynamic objects which have Mesh and Texture (only one channel textures right now).
* Allows you to render 2D images over the 3D image to use as panels, texts, etc... Using simple png files so you can use it for 3D games, 2D games or a combination of both.
* A vector Based Cameras system that allows you to make target, first person, third person, free cameras, or any kind of cameras you want.
* Mesh loading from its own file format, so performance is improved. This format is free, plain text, and easy to understand so anyone can make exporters or conversors from other formats.
* Texture Loading from png files using frontier's pngu library.

Wow, those certainly look really good. I can only predict more good brews making its way to the Wii because of this release. Thanks for you contribution, technik! We'll be sure to watch out for more updates on this project, so you guys better stay tuned here on QJ.

In the meantime, you can check out the official site for this project. But if you're not that well-versed in Spanish, then you might want to bring in your handy translator with you. Oh, and there are also video clips in there to show you the progress of this release.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

GRRLibGRRLib
Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
WiiWizardWiiWizard
WiiWizard from luccax: WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008. This way, youa€ll be able to create a Wii Project the same way you create a Windows one, simple and fast. The Template has the libogc's MakeFile and a main.cpp ready to compile (a recommended starting point!)
FreeTypeGXFreeTypeGX
FreeTypeGX FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
Wire3DWire3D
Wire3D - Wii homebrew developer antibyte has released verion 1.0 of Wire3D.A Wire stands for " Independent Wii 3D Rendering Engine' and is designed to develop games and apps for the Nintendo Wii. Its a 3D engine that was written in C++ and will help you create homebrew games and apps. This is a very cool tool for any developers interested in getting started on the Wii
GRRLIBGRRLIB
GRRLIB GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
FreeTypeGXFreeTypeGX
FreeTypeGX  FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
libwiispritelibwiisprite
libwiisprite Homebrew developers trying their hands out on the Nintendo Wii platform should take the time to download the latest version of Chaosteil's and Feesh!'s libwiisprite. The newest build of the sprite library bumps itself up to version 0.2.1 and comes with a lot of optimizations to help those homebrew projects out. Much of the changes in libwiisprite 0.2
LuaFWiiLuaFWii
Check out the latest update to LuaFWii which brings it to v1
Box2D for the WiiBox2D for the Wii
Box2D for the Wii Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
libwiisprite 0.2.0libwiisprite 0.2.0
libwiisprite 0.2.0 Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features. One of the biggest changes made to version 0.2.0 of libwiisprite is its ability to finally load 24-bit PNG images
 

Comments on Revolution Engine 0.1 public release:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Revolution Engine 0.1 public release supports it
 
 
© Pantich 2009 - 2025 All rights reserved.