Calibrator How fast is your phone? What special features does it have? This application tells you!
JSR 272 Mobile Broadcast Service API JSR 278 Resource Management API
v1.3 - 29 June 2006 Small RMS fix and mms,udp,ftp,screen protocols recognition added
v1.4 Sep 2006 Minor format fix
v1.5 RMS max size recognised
v1
SPMarkJava06 benchmark is a richly featured, handheld
device benchmark for measuring and evaluating a system's performance in running Java applications.
Futuremark's SPMarkJava06 benchmark includes performance tests for high- and low-detail 3D games, 2D games, image processing and Java Virtual Machine (JVM)
The application has rich functionality and can perform the following tasks: retrieve detailed information about the "hardware" device under test, including data on the amount of available memory, software interfaces, and display characteristics of graphical 3D-engine (if present)
To test CPU program. With CPU Speed Professional assistance you will be able to carry out the so-called Benchmark tests, measuring how quickly can work your central processor under maximum load
FPC Bench is a java benchmark to test and compare the performance of a phone with others phones. FPC Bench is a java benchmark to test and compare the performance of a phone with other phones . Differently from other benchmark, FPC Bench results is not influenced from screen resolution
JBenchmark ACE (ARM CPU Estimator) - JBenchmark ARM CPU Estimator gauges the generation of processor and clock frequency of mobile phones with unique Java-based software.
JBenchmark ACE software is free to download and once started, reveals the type of processor, clock speed and profiles the Java Virtual Machine (VM) used in that mobile device
JBenchmark - JBenchmark 1.0 is a graphical performance measuring tool for the ever spreading Java enabled, color-screen mobile phones and pdas. JBenchmark helps performance hungry customers choosing the right mobile device
JBenchmark 2.0 - JBenchmark 2.0 measures the graphical performance of second generation java enabled mobile devices which support the MIDP 2.0 specification. With five new tests:
1. Image manipulation (RGB data manipulation and drawing)
2. Text drawing
3. Gaming scene (Sprites and Layers)
4. 3D transformation (Shaded 3D polygons)
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