For the last 4 months I have been working on an x86 emulator for NDS.
Now finally I have something to show for my efforts, so I decided to
announce this project, and release a technical demonstration.
DSx86 currently emulates 80286 processor, MCGA 320x200 screen and SoundBlaster audio.
The demo has my old DOS game LineWars II bundled with the emulator core. The emulator runs the game between 5 and 15 fps, with rare peaks up to 30 fps, depending on the amount of ships alive and visible on the screen.
I have also a blog/diary on my DSx86 web pages that gives some background about the emulator in case you are interested.
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gnuboyDS gnuboyDS (translated):
I gnuboyDS. I mean, fiscal. I like.
I fmsxDS GBP, I was wondering if you can not speed up a bit, it can be considered, such as the assembler, I have some optimization or dynamic compilation, which also has a high hurdle. Another, DS So if (I is not nothing) as the speed of a hardware emulation of the hardware is
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