Box2D physics library If you've already taken a look at at some of the neat stuff you can make out of 0xtob's Pocket Physics, then you'll be glad to know that the developer has added some new toys for people to play around with in the latest version v0.2 of Pocket Physics.
In particular, this latest version of the homebrew game now allows you to use pins to hold down the objects you draw on the screen. You can check out the other new features included in version v0.2 below:
* Pins! Pin things to the background or pin two things together
* Numerical fixes in Box2d => (Hopefully) better stability
* Removed dynamic timestep adjustment => Subjectively slower, but more reproducible results
* Standby mode
Pocket Physics was created using the Box2D physics library that the developer also ported for the DS. Anyone, interested in using the same physics engine that Pocket Physics uses for their personal DS projects might also want to download Box2D, which we've provided in the download link below.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Micro Lua DS Micro Lua DS
Micro Lua for the NDS has been updated to version 4.5.1 and now includes ith the graphical shell of Papymouge.
Source: http://microlua.xooit.fr/t933-MicroLua-4-5.htm
Official Site: http://code.google
devkitARM 19b for Linux devkitARM 19b for Linux devkitPro has released another bugfix for the popular homebrew development kit.Here's a rundown of what's new:This release fixes the malloc problems with GBA code. The elf2flt code has now been removed due to user issues and the minor fact that it no longer works with an arm-eabi target. Some minor fixes have been made in the newlib stdio patches
AnimEditor AnimEditor For the DS crowd, here is version 0.2 of PypeBros's AnimEDS, a sprite editor for the Nintendo DS. According to the dev, the current version of the app is "still hard-coded for a specific layout of the .spr file (esp. regarding which page to use for the different limbs). This may result in odd content displayed on screen before you load a file
WireWorld DS WireWorld DS Nintendo DS homebrew developer asiekierka has released a new build for WireWorld, a DS version of the classic cellular automation program that simulates logic gates.
Programmers, in particular, might take an interest in this application. WireWorld basically reconstructs the logic pattern of commands such as AND, OR, NOT, NAND, and so on
DevkitARM DevkitARM Developer devkitPro is sending out word that the latest build for devkitARM is now available for download. For those asking, DevkitARM is a toolchain for programming homebrew software for Nintendo DS and Game Boy Advance. This release is for Linux OS. Here are the latest changes for devkitARM since version 19b:
* Upgraded to gcc 4.1
default.arm7 with WiFi from Poff Tech default.arm7 with WiFi from Poff Tech dstool is a DS rom tool by DarkFader (one of the people that helped make FlashMe v7 on NDS-Lite possible) used for viewing header info, fixing CRC, and extracting files from the DS filesystem
ScummVM DS ScummVM DS After a significant long period of time of laying dormant, the ScummVM team has released DS v0.9.1beta1 for this interpreter, that allows you to play Lucasarts' back catalog of point and click adventure games on modern computers, up for testing.
M3 and SD devices got a driver's update, so no need to worry about compatibility anymore
Sandbox Engine DS-DSi Sandbox Engine DS-DSi Sandbox Engine DS is a work in progress 3D game engine for Nintendo DS.
A
Changelog:
A
made lots of changes to the code, & bug fixes.
actually added a basic GUI finally.
there are 4 maps now, im adding more objects, cars, buildings, houses & maps, etc & looking for ways to make the maps bigger
Introduction to Nintendo DS Programming Introduction to Nintendo DS Programming Jaeden Amero has updated his Introduction to Nintendo DS Programming which is a manual for all you wanna-be DS homebrew developers out there
Comments on Box2D physics library:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Box2D physics library supports it