Cid2Mizard is out once more with a new version of his MicroLua homebrew app for the DS.
I- New features | ----------------+ * Add functions to keep track of the memory usage. * Alpha transparency: you can now blend any drawing. It doesn't *__ mean support for alpha channel of image files. * Add function to make colours with values up to 256 instead of *__ 31. * Add function to draw a simple point like the one available with *__ canvas. * Access to player's informations: you can now read player's *__ name, age, favourite colour... As they are entered from the *__ NDS main menu.
II- Improvements | -----------------+ * Increase available video memory. Yeah, that means you can load *__ more images (tested and approved Wink ). Many thanks to *__ Quent42340 and Papymouge. * In case of error loading image, Image.load() now just return an *__ error instead of crashing the script. * Improvement of the Wifi feature: you can now search for access *__ points, automatically connect to them, and configure the *__ connections from tour script (thank you Papymouge again! Wink). * You can now correctly use require() instead of dofile() *__ (correct paths have been configured). * Update Micro Lua to make it compile with the latest devkitPro. * Change paths and clean up the sources to simplify compilation. * Update and rearrange examples.
III- Bugs fixes | ----------------+ * Canvas.getAttr() now requires only two arguments instead of *__ three (copy/paste mistake :p ). * Fix compilation under Windows: replace the sleep command *__ that was required to compile FCSR version used with NO$GBA by *__ timeout.
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