Pixelman Here's something useful for budding DS homebrew developers. Sylus101 has released a new version of PixelMan, a homebrew app that lets you design, test, create, and animate sprites directly on your DS.
Version 0.92 of Pixelman brings with it a few fixes and new features such as a binary save and load function. A Restart button has also been added to the app's Options tab. Here's a full list of what's new:
* New: o Added binary save and load. o Added Restart button to options. * Fixes: o Added ability to have pixelman folder other than on the root of the card. o Added some failsafes so you can't load invalid files. o Combined Transparency color change with Palette color change (being on color 0 changes transparency).
Installation and and usage instructions are available in the readme file bundled with the download. Sylus101 is also looking to add more features to Pixelman, including a Zoom function for working on 64x64 sprites and some drawing tools, so keep your eye on the QJ.NET DS blog for further updates.
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PIXELMAN PIXELMAN Welcome to the v0.93.1a release of Pixelman. No longer the first to introduce the Sprite Testing Arena I've been working on for the last few months, but that new feature still bears mentioning.
I'm really really hoping to have as many people as possible to check this new feature out. All instructions are in the Readme included.
*Added Hflip and Vflip Tools
Tinke Tinke
Changelog 0.8.1
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*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
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