Virtual Game Maker DS 0.05a Virtual Game Maker is an application in which you can create your own RPG map and play it. At the current time, the app is in the very early stages of developement so do not expect a nice round cookie. There is no save or loading function and no map at the current version.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
NightFox's Lib NightFox's Lib Here's the latest version of NightFox's Lib, a feature-packed library that aims to help aspiring DS developers to create homebrewed games and applications.
A
Changelog:
Added NF_GetLanguage(); function, that gets the language code of user. Example of use added also
Lua Editor DS 1.0 Homebrew developer samy has released a ds application that allow you to program directly on your DS: Lua Editor DS
NDS Managedbuilder NDS Managedbuilder NDS Managedbuilder has been updated to v1.1.1. The latest release contains fixes for some minor bugs in the NDS Managedbuilder 1.1.0 (the first public release). It also has full date functionality. NDS Managedbuilder is an Eclipse CDT plugin for C/C++ development especially for the Nintendo DS target system
DevkitARM DevkitARM Developer devkitPro is sending out word that the latest build for devkitARM is now available for download. For those asking, DevkitARM is a toolchain for programming homebrew software for Nintendo DS and Game Boy Advance. This release is for Linux OS. Here are the latest changes for devkitARM since version 19b:
* Upgraded to gcc 4.1
Virtual Game Maker: VGM-DS Virtual Game Maker: VGM-DS If you're an aspiring game developer, you might want to try out Virtual Game Maker to flex those creative muscles of yours. The program, called VGM-DS, allows you to make your own games from the ground up.
This latest version comes with the ability to create a "newgame" folder to create your own games
libgba 20060720 Update libgba 20060720 Update from devkitPro today are libgba and libnds libraries updates, which brings more compatibility between the two and making coding for both platform easier. Macros from libgba have now been added to libnds and changes (most apparent of which are in the interrupt system) have been implemented on libgba
PAlib as of 9.30.06 PAlib as of 9.30.06 Little things kill, a song once said. It means that we shouldn't take small details for granted because it's what makes big things better--as with Mollusk's new PAlib BETA version; it may have a lot of minute changes but that's what makes this program better
Woopsi Woopsi from ant512:
There are quite a few under-the-hood changes this time around. First of all, Quirky (of Bunjalloo fame) supplied patches for half a dozen crashes, which are all now fixed. There are a number of other miscellanous bugfixes in there too
Woopsi Woopsi
Developer's note:
This release adds system-wide support for unicode (UTF-8). Virtually all of the new features are related to text storage, manipulation or display.
In addition to that, the FileRequester is now an official part of libwoopsi and there are dozens of fixes and improvements
devkitARM r24 (Linux) devkitARM r24 (Linux) Interrupt initialisation is now done before main including enabling the vblank interrupt. Since the functions to do this are common to most if not all homebrew apps we decided to simplify things rather than adding extra initialisation in user code for the FIFO based command system. Calling irqInit in main will currently break your code
Comments on Virtual Game Maker DS 0.05a:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Virtual Game Maker DS 0.05a supports it