Lib SDK Utilities
French homebrew developer dridri85 just released a new application called Lib SDK Utilities. This particular one is somehow related to the previous LibGE release. The latter is actually a graphics engine library for the C programming language.
Lib SDK Utilities, now, allows users to use the utility of the official SDK
LibGE
Here's the latest:
- The display of images is faster
- It can work the other on the screen
- Functions to display images with effects (brightness, radiosity ..
LibGE
Homebrew developer dridri85 has released LibGE v0.1. This version of the Graphics Engine library dor the C programming should make coding your own graphics much easier.
The library has convenient functions for drawing lines and adding images to the application being made
libLZR
This is the initial public release of libLZR - a small open source library that handles the decompression and encoding of LZR-compressed data. (LZR-compression is frequently encountered in PSP firmware resource files.)
Decompression results of libLZR should be identical to Sonys internal decompression algorithm. Please report incompatible streams to me
LTE 3D Engine Demo
This just in! A small team called LTE studios, comprising of some really accomplished developers had been working on a free 3D engine for the Sony PSP. And today's the big day! They've just released the first demo of their product, which they've been working very hard on
LTE 3D Engine SDK LTE Studios has has rolled out the latest update of 3D Engine SDK. Developed by SiberianSTAR and Ky@, this homebrew application features:
* 3D Engine
* Mixed 2D + 3D
* Powerful and customizable 2D GUI
* Character animation system
* Particle effects
* Billboards
* Dynamic Lights
* Powerful 2D with alpha, blend, etc.
LTE 3D Engine SDK 1.0
Just a few days ago, LTE Studios had taken the wraps off their custom made free 3D engine for homebrew developers. Although it was just a demo, it did show a lot of promise.
Today, we've just realised that they've released the first version of their SDK, and the corresponding documentation
Lua 3rd Person Camera Example
Homebrew developer blah has released a new build of his helpful demonstration for other Lua coders. Using an edited Lua Player (packaged) he has incorporated a "Gumlook.at" code to show how a 3rd Person Camera angle can be created using Lua.
This new version, v0
Lua Adhoc lrx Module
be2003 has just released Lua-Adhoc lrx module. This library will allow all you Lua coders to have ad-hoc functionality in your games. Sounds nice doesn't it?
Here's what the author had to say:
"Well this is my second lua library and it is fully featured with two functions. There is alot more todo but this is a start
Lua Animated Sprite Class Library
I'd advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon