Remember waaaay back in June when we brought you guys Ravine's nifty homebrew app for Eternal Rest? The map editor thingy? Well, he's just decided to pass on the uh..torch, if you will, and share the app's source code with the rest of the homebrew community.
According to Ravine, he's not using this anymore and thought that someone might wanna use it so he's sharing the goods with anyone who's interested. However, he also says (and I quote), "YOU CAN USE THIS IN ANY WAY YOU LIKE AS LONG AS YOU DO NOT CLAIM IT AS YOUR OWN." Yes, in big block letters fellas, so if you do decide to use this to create and edit maps, PLEASE don't hog the credits.
Okay, a few notes from Ravine himself:
First, you can only save one map at a time. This map is stored in (%ERME Folder%/maps/map.txt). So if you want to be able to save more than one map, jusy copy it after it is save and rename it to whatever it is to be called. You can use different tilesets with this editor, just make sure you name the tileset, tiles.png, and chnage the number of tiles int the tiles.txt file. (To count the number of tiles, start counting from 0) You can also take the tiles you are using and decrease the size by half to make the thumbnails for it. You would put that image in the media folder and title it tilesThumb.png.
Controls are pretty much still the same as before, so if you weren't able to catch our coverage of Ravine's Map Editor, you can check it out right here. If you have more questions, Ravine says you can PM him right here on PSPUpdates or email him at ravineproductions@gmail.com. Oh, also, If you're using the 2.x or 1.0 version, just copy the media and maps folder from the 1.5 version.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Oldschool Library for PSP Oldschool Library for PSP
Brunni has released OldScholl Library for PSP. Oldschool library is a library designed for creating 2D games, apps or demos for your PSP. It's brings you all the power of the PSP graphic processor without having to learn lots of 3D and internal hardware concepts. It's very easy to use and flexible
PSP Homepage Creator PSP Homepage Creator
Thanks to a tip from Matthew, we've got word about this very useful tool for your computer and PSP, called the PSP Homepage Creator (PSPHPC)
sdlBasic PSP sdlBasic PSP
We've got some good news for the beginner PSP homebrew developers out there, courtesy of Deniska. The dev is announcing that the sdlBasic devkit has been updated to version 0.6.
As a recap, this homebrew is actually a PSP port of the multiplatform interpreter for BASIC (Beginner's All-purpose Symbolic Instruction Code)
PSPLZMA - Source Code PSPLZMA - Source Code
These days, with the functionality of the PSP blown wide open with all the downgraders and hacks, I'm sure a lot of you people would have been wondering what MPH was upto. After some of his revolutionary releases like the 2.0 Downgrader and the GTA game loader, a lot of people would be expecting something big.
Well, MPH isn't one to disappoint
LuaPlayerHM LuaPlayerHM
Homemister has released a new version of LuaPlayerHM, bumping the application up to version 4.0. As the title above states, this new version of LuaPlayer HM adds some WiFi features to the app, as well as adding some fixes.
Here's what looks to be new in LuaPlayerHM v4.0:
* Added WIFI Ability to the player
SXLibrary SXLibrary
from xart:
Still working on v0.2, but have uploaded what stage it is at the moment.
Mouse under development.
GUI & Transitions just not ready to be ported fully to this sxlib.
SOLO (sxDrm functions) now ported to the sxlib.
Few bugs and code tidy and ordering done to the lib
CTF gameboot from MS Have you been converting your themes for Sony's PSP just so you can add various gameboots you wanted to use? Well, there might be couple of themes of the same nature out there, but there's a big chance that you guys might not like them
EGE: Small 2D Engine EGE: Small 2D Engine
If you're a neophyte in the world of game developing and there's nobody there to show you how it's done step by step, then this is your lucky day my friend. Your very own game may just be within reach. drcd of ps2dev
DGEN DGEN
We just got word from the QJ forums that Syn-z has released the source code for version 1.70 of DGEN, the Sega Genesis/Mega Drive emulator for the PSP. This should allow people to work on their own little tweaks to the DGEN code to make for personal versions of the DGEN emulator, or as reference material for use on their own works
In The Air Build 2060112 Source Code In The Air Build 2060112 Source Code
Lylatitude has emailed us his homebrew game for the PSP, In The Air, Build 2060112. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too. Message from the author:
In The Air (ITA). It is a shooting game
Comments on Eternal Rest Map Editor Source Code:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Eternal Rest Map Editor Source Code supports it