source code ifor Lua Player v0.20, although it is not needed to write or Play Lua applications.
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Snes9xTYL++ version 23 Source Code Snes9xTYL++ version 23 Source Code
If you're interested in taking homebrew emulation further, or if you just want a bunch of extra source codes you can learn from, then we've got a treat for you. Via DCEmu, we've learned that DaveX has released the source codes to some of the different versions of Snes9xTYL++, which you can download below
TimeManager Final (Class C + +) TimeManager Final (Class C + +)
Remember the TimeManager version 0.1 developer's library that Yan2Yan released last month? We're letting the readers know that the developer's has recently unveiled this devkit's final build
3D GDS 3D GDS
Saulotmalo, the creator of PSP Homebrew game Convey, recently released another application which he hopes will take home the prize in NeoFlash's Spring Coding Competition. This time, it's a library known as 3D GDS
3D Game Development Set 3D Game Development Set
There hasn't been a better time to develop games for the PSP. We've had a couple of gaming engines already (LTE, Raptor3D), and now, SG57 and saulotmalo from our forums have released a library which can aid game developers in a big way
myLCD myLCD
Okio from our forums has just updated myLCD. This tool is only for developers. If you don't understand a word of what I say, don't worry. You don't need to understand this unless you're a developer.
First the greek explanation. (Well, not greek actually. But to most of you, it will look greek ;-) )
myLCD is a Unicode Text Rendering Library
PSPuht PSPuht
PSPuht is a library that lets homebrew developers add head- and hand-tracking features to their homebrew projects.
What's new:
This version is greater flexible and give better performances with
a tracking more tolerant to noise/parasites.
- A single allocation is necessary to initialize the buffers
intraFont Originally developed by BenHure, intraFont is a PSP font library for homebrew developers
DSX Build 013 DSX Build 013
PSP homebrew developers interested in the latest news regarding their console may want to take a gander, as fellow coder PSPJunkie_ just dropped by the QJ.Net Forums to announce the release of the DSX Build 013 application.
This homebrew, in case you're asking, is a development library built to ease up the process of creating
Bullet Physics 2.70 Bullet Physics 2.70
from Drakon:
Here is Bullet Physics library 2.70 for psp
It comes with simple demo1 - floor and box(press X to add new box),demo2 - soft body(working now ^^).
Tested only on psp slim
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