Program used to build games on the PSP. Entered into the 15-day LUA coding competition of PSP News and Lik-Sang.
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OSLib MOD OSLib MOD
Having trouble trying to run some of the functions on the previous build of Sakya's OSLib MOD homebrew application? If you are, then you'll be happy to know that the developer's dropped by the QJ.NET Forums to release this homebrew's version 1.0.1
CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update) CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update)
We were planning on making a Justin Timberlake reference for this article, but we realized it was a lot tougher than it seemed, so let's keep it straight. NJ's released yet another version of his emulator programs, as well as a bugfix to the source codes
Dungeons Engine 2 Dungeons Engine 2
Homebrew developer charnold showcased his Dungeons Engines 2 back in August of this year by releasing a gallery demo. The coder just dropped by QJ.NET PSP Development Forum and informed us that he is still working on the project. As a matter of fact, a new feature has been added with the engine
funcLib funcLib
Developers Sleepy and Flatmush dropped us a line earlier to announce the release of funcLib v1.0.1. As a recap for the first-time readers, this homebrew is actually a PC-based function library.
Sleepy and Flatmush created this kit specifically to help their fellow
developers program homebrews faster and more efficiently for the PSP
Color Studio If you're the kind of coder who uses colors and wants the perfect color scheme without having to go through the hassle of finding out what "Dodger Blue" is, then you may want to take a look at andyauff's Color Studio
3D Model Export by Lumo 3D Model Export by Lumo
[Lumo] has released a few more tools in addition to his MeshLoader that will help when exporting 3D models for viewing on your PSP. An Alias MAYA 7.0 Export Script to SMSH (Simple Mesh) written in MEL, also his SMSH to 3db converter, including the required cygwin1
Potemkin PSP Emulator for Windows (Source Codes) Potemkin PSP Emulator for Windows (Source Codes)
PSP homebrew coder ector has just come out into the open with a release we're sure the PSP community will take a shine to. It's the source codes for the Potemkin homebrew - an experimental Windows-based open source HLE PSP Emulator
PSPLink PSPLink
To kick things off, do not mistake this homebrew app for TyRaNid's PSPLink. These are two different apps, who happen to share the same name. This is the creation of danny_kay1710, and it is also called PSPLink. Just what is this thing?
danny_kay1710's PSPLink is a small application which is basically a USBHOSTFS or NETHOSTFS with an interface
PSPLink PSPLink
Developers would be very happy to know that there have been significant progress made on the v.1.1 release of their favorite application by TyRaNiD, the PSPLink. It is a very helpful tool for developers to make their homebrew on using C/C++
TimeManager TimeManager
Yan2Yan's TimeManager version 0.1 could be a great addition for time-dependent applications and games for some trying homebrew coders out there, though this one's particularly made for C, C++ coding environments for the Sony PlayStation Portable
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