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GameMusicGear




GameMusicGear
Version: 1.4

Platforms: PSP, Mobile Gaming


Categories: Multimedia & Graphics

Upload date: 7 Nov 11

Developer:

License: Freeware

Downloads: 58
Download Free GameMusicGear 



Rating: 2.8/5 (Total votes: 6)




  GameMusicGear

Changelog:

Added:

  • New Capcom's QSound (QSF) plugin based on the Audio Overload SDK by R. Belmont and Richard Bannister.A  NOTE: The plugin has no compressed support yet and takes around 10 seconds to load a song :(.
  • Testing new HOLD Mode: when you press the hold switch the screen automatically will turn off, and all the GU operations will be stoped.A  This will help some CPU heavy plugins, like in_psf and in_uade.A  But I still need to make it compatible with the remote.
  • Option to remove items from playlist browser.A  Must open the browser and press R to switch to playlist.
  • Save playlist feature with a simple text input dialog :).
  • Added 22 Khz downsample option to in_psf so most soundtracks can be played without lag (but i recommend using the HOLD Mode forA  that purpose).A  You can enable it in the input plugins setup screen.
  • Updated blargg's File_Extractor library to version 1.0.0.A  Wich allows faster browsing of compressed files.A  And now some large rar files canA  be decompressed (tested some psf soundtracks around 20 MB).A  NOTE: BigA  compressed files can take several seconds to decompress.
  • Updated adplug core to version 2.2.
  • Updated vgmstream core to revision 734.A  And renamed in_stream plugin to in_vgmstream to be more specific. NOTE: I have not written all vgmstream supported formats in the in_vgmstream.plugin file since there are a LOT of formats now, I just put some for testing purposes, so you have to add them manually.
  • Release source code of plugins based on GPL and other licenses that require release of source code.A  The archive is called gmgear_plugins_src.7z

Fixed:

  • Increased priority of audio thread and reduced cpu rate of most plugins. The gui became a little slower but i guess it's worth it since most plugins works around 122 Mhz now :).
  • Fixed several bugs in in_psf with some soundtracks: Final Fantasy VI, Chrono Trigger, Popolocrois, Brave Fencer Musashi, and some others.A  Most soundtracks should play fine now :).A  If you find a track that doesn't work please let me know.
  • Fixed a bug in in_vgm (in_gme.prx) when loading a compressed vgz file from a subfolder.
  • in_psf not properly stopping when changing song.
  • Bug in terebi.skin when reaching the bottom of the playlist.
  • rockmax.zip skin file was missing in previous release, sorry.
 
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