Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages. Lostjared also released the source code (developer kit) with the new version. Message from the author:
I added the instruction LDM Load Memory pass the value to start it off to the accumulator and than it will put the Stop location in register Y and you just use the INC DEC ADC SBC instructions to manipulate the accumulators value of the memory location. I also added special interrupts for testing memory.
The 0.2 contains the ability to handle input from the joystick, and a fast fill memory interrupt plus i spent 10 hours today working on fixing the code so it would work just right.
The older scripts wont work with the new build since I had to change the memory locations in order to get the new instructions to work.
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PSPFramework PSPFramework
A few days back, QJ.Net forums member oldrider released a team project called PSPFramework. Now, the dev and the team has updated the application, bumping it up to version 1.1.
For those who missed the previous report, PSPFramework is "framework for development games 2D with oslib using OOP
Non-Module LuaPlayer Non-Module LuaPlayer
Youresam from our forums have been trying to get someone to compile LuaPlayer v0.16. Finding no one, he did all the work himself. But in the process, youresam realized it would be a whole lot better to compile v0.20 instead.
Since v0.18 included module loading, 2.00+ users are no longer able to use LuaPlayer
Prokill Fake PSP Bricker Prokill Fake PSP Bricker
Note from the dev (Killerfeeshy):
PROKILL is an app for the PSP that pretends to install Custom Firmware but goes wrong then pretends to brick your PSP.
PROKILL is coded in LUA and runs in LUA Player Euphoria
Whirlwind of Colour Whirlwind of Colour
It looks like colorful homebrew application are in vogue these days, now that we have a new 'brewed color mixing application by Marc6310, named Whirlwind of Colour. Similar to seanpaul223's Color Mixer, Whirlwind of Colour lets users combine two hues (the RGB values of two shades, to be more exact) to create colors
Lua InputLib Lua InputLib
daaa57150, the maker of Mega A**hole Portable, has released the first in a series of development libraries for making Lua apps and games. This version, called Lua Input Lib, focuses on creating useful inputs for your homebrew
Intrafont Sine Text Scroller - SRC Intrafont Sine Text Scroller - SRC
HI Guys,
Here's an Intrafont Sine Wave Text Scroller for programmers because I haven't
seen any other example code for it on PSP.
http://au.youtube.com/watch?v=msL52S-ZXBs
Based on code from Noobz Goofy Exploit demo (src provided by Fanjita).
Uses Intrafont by BenHur
Oldschool Library (OSLib) Sprites Lib Oldschool Library (OSLib) Sprites Lib
Homebrew coder phosphorous has just submitted an entry for the ongoing NeoFlash Spring Coding Competition, with this particular application named the Oldschool Library (OSLib) Sprites Lib
PSPMO5 PSPMO5
Hi All,
For those who haven't seen previous release, DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).
PSPMO5 is a port on PSP of the version 11 of DCMO5
OpenAlarmLib This download is for the software library for Mr305's Hardware Alarm Interface I v1
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