There have been so many great programs and tools coming out of our PSP Development forum that it's been hard to keep up with all the releases. From ports, to visual demos, to games, to applications, to DevKits - there is so much going on around here! The latest tool comes from LostJared and is a simple window'd toolkit for 1.50 and 2.0 PSP's. Coupled with his past work this week, Jared seems on a mission to make it as easy as possible to create homebrew for the PSP!
This is basicly what I have been workin on all day..
Its a cross platform GUI toolkit for SDL, that works with PSP/XBOX/Windows/Linux etc.. It is still in very early stages of development (considering I only started today or was that yesterday?)
Contains 2 programs built in right now.. more to come soon..
Along with this download, a new port is also released - Master X. You can find the program in the "PSP Release" folder of the downloaded file.
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
LuaStation LuaStation
Changelog:
-a shell connecting the various components of the programme,
-a powerful image editor fully incorporated,
-assistance in html format for easier reading and easier access to different chapters.
For more details on the operation of this program, see the readme file included in the archive
Lumo's 3D Model Export Script Update Lumo's 3D Model Export Script Update
Lumo has updated his 3D Model Export Scripts. In todays update he has made changes to his Alias MAYA 7.0 export script to CMSH (Colored Mesh) written in MEL so that you can now export Vertex painted models!
In addition he has released a CMSH to 3db converter including the required cygwin1.dll
Eternal Rest Map Editor Source Code Eternal Rest Map Editor Source Code
Remember waaaay back in June when we brought you guys Ravine's nifty homebrew app for Eternal Rest? The map editor thingy? Well, he's just decided to pass on the uh..torch, if you will, and share the app's source code with the rest of the homebrew community
objLoader objLoader
Here's a nifty application for the PSP users out there who have some experience in 3D modelling. Nems has released objLoader v1.0, and it's an application that allows users to load and view 3D objects they've created and placed in OBJ format onto the PSP.
Here's a translated list of features for the application:
* Loading 3D model in export (
Box2D rev. 205 Here is very good 2d physics library Box2D This is newest version from svn(rev
LUA PLayer LUA PLayer
LUA PlayerFrom our very own QJ.NET Forums comes out today the begininngs of the next Lua PLayer. One of the staunch members, Insoniac197, expressed the work and updates that has been done to support v0.20 functions. These things include so far, the update to Lua 5.1 and the freetype now being supported.
Also, the file System.rename is now working
PSP Dialogs library PSP Dialogs library
PSP Homebrew Developer tommydanger - author of the original DevHook firmware installer and IceTea - has released a functions library for homebrew development. The library enables the unit to trigger several of the PSP's built-in dialogs with just one function.
The archive also provides a sample program for reference
PSPLINK 0.9g PSPLINK 0.9g
TyRaNiD at PS2DEV has just updated his awesome development tool PSPLINK for homebrew programmers. Lets first have a look at what's new in the latest version
CTF gameboot from MS Have you been converting your themes for Sony's PSP just so you can add various gameboots you wanted to use? Well, there might be couple of themes of the same nature out there, but there's a big chance that you guys might not like them
myLCD myLCD
Okio from our forums has just updated myLCD. This tool is only for developers. If you don't understand a word of what I say, don't worry. You don't need to understand this unless you're a developer.
First the greek explanation. Well, not greek actually. But to most of you, it will look greek ;)
myLCD is a Unicode Text Rendering Library
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