HunterXI has just released his first PSP project, a Rope Physics engine using Lua. Rope Physics are a study of physics in Videogames centering around the creation of ropes or strands, and how they can be drawn & animated realistically. The concept is to create a strand with a whole bunch of fixed segments, all of which are affected seperately by their environment, and by each other. The result, when done well, can be astoundingly realistic. Here's some of the stuff you can mess about with: * Custom Anchors, Vertices, and Lines * Gravity (this can be altered in-engine, as well) * Line Elastic Strength * Vertex Inertia * Colors * Backgrounds * Visual size of Anchors & Vertices * The presence of tips in the engine (this can also be changed in-engine) * The presence of a few Extra Features. You will need a bit of Lua Knowledge to use all of it though. It's basically released for developers who can either build on it, or incorporate it somehow into their projects. He has a lot of stuff planned in the upcoming versions. For now, check out the release.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
NeoGeo CDZ Emulator NeoGeo CDZ Emulator
NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.3.1. NeoGeo CDZ Emulator for PSP is a port of NJ's own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:
- 0.3.1
Changelog 0.3.1
* Fixed a problem when using a loading
PSP Toolchain for Win32 (MinPSPW) PSP Toolchain for Win32 (MinPSPW)
JetCube has released a new version of his PSP Software Development Kit, which is called the PSP Toolchain for Win32. As you can probably guess, this is a toolchain designed for coders who use WIndows for making applications and games
funcLib funcLib
PSP homebrew developer Sleepy dropped us a line earlier to announce the release of funcLib v1.0.0. This PC-based app, developed by the duo of Sleepy and Flatmush, is a function library built to help ease up the task of programming homebrews for the PSP.
This news heralds funcLib 1.0
LuaPlayerHM 8.1 (beta) LuaPlayerHM 8.1 (beta)
Barely two days after releasing LuaPlayerHM8, developer homemister has recently announced that another build of this homebrew app is now ready for download.
This new build has been specifically built to run without the need for LuaPlayerDrivers, which should help ease up the use of this application on your PSP
Prokill Fake PSP Bricker Prokill Fake PSP Bricker
Note from the dev (Killerfeeshy):
PROKILL is an app for the PSP that pretends to install Custom Firmware but goes wrong then pretends to brick your PSP
LuaDevKit R2 final LuaDevKit R2 final
When PSP homebrew developer Glynnder released LuaDevKit R2 (final beta) a few days ago, a major bug was soon detected that prevented the application from working properly.
In case you're wondering how goes the repairs so far, we're happy to report that Glynnder dropped by the QJ.Net forums earlier to say that the major bug has been removed
AtariVM Version 0.2 AtariVM Version 0.2
Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
PSPMO5 PSPMO5
Hi All,
For those who haven't seen previous release, DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).
PSPMO5 is a port on PSP of the version 11 of DCMO5
intraFont intraFont
With this update it's possible to print a string with characters that are stored in different font files. I.e. you can mix latin, japanese, chinese, korean and symbol characters as you like. This is done by setting an alternative font with intraFontSetAltFont(). The alternative font is used in case the main font does not contain a certain glyph