HunterXI has just released his first PSP project, a Rope Physics engine using Lua. Rope Physics are a study of physics in Videogames centering around the creation of ropes or strands, and how they can be drawn & animated realistically. The concept is to create a strand with a whole bunch of fixed segments, all of which are affected seperately by their environment, and by each other. The result, when done well, can be astoundingly realistic. Here's some of the stuff you can mess about with: * Custom Anchors, Vertices, and Lines * Gravity (this can be altered in-engine, as well) * Line Elastic Strength * Vertex Inertia * Colors * Backgrounds * Visual size of Anchors & Vertices * The presence of tips in the engine (this can also be changed in-engine) * The presence of a few Extra Features. You will need a bit of Lua Knowledge to use all of it though. It's basically released for developers who can either build on it, or incorporate it somehow into their projects. He has a lot of stuff planned in the upcoming versions. For now, check out the release.
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