Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Changes:
More than a year later, a new version is released. With this version, the engine has been completely re-written and ported from C to C++. For the first time, this version of the engine comes with precompiled demos with source code that will help people learn how to use it faster. This version of the engine has been designed with flexibility and extensibility in mind. Users can create their own model format loaders and renderers, use their own materials, etc...and they will be fully compatible with the core engine.
Feature list:
3D System
Node based system, with virtually unlimited attach hierarchy levels
Advanced transparency, z-ordered
Custom file formats for 3D meshes, for optimal use of resources
Vertex lighting, software based
Multiple cameras with multiple target viewports
Material system
Textured objects
Diffuse color
Diffuse maps
Specular color
Specular maps
Transparency
glossiness
Specularity
Mixed through TEV, Multiple TEV stages
Multiple shaders
2D system, GX based (hardware rendered)
Node Based, as 3d space
Multiple layers
True type texts
Multiple Viewports
Solid panels
Image-based panels
IR pointers for up to 4 players
Buttons
Transparency
Miscellaneous
Highly configurable
Extensible design
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
libwiisprite 0.2.2 libwiisprite 0.2.2
Developers Chaosteil and Feesh! recently rolled out the latest version of the Wii homebrew sprite library librwiisprite. Version 0.2.2 is a particularly significant update since it now supports buffer loading, which eliminates the need to specify a path from where you need to load your images
Libmii Libmii is an in-development library to allow homebrew developers to use Miis in their applications
LuaFWii Check out the latest update to LuaFWii which brings it to v1
Lua for Wii Lua for Wii
Lua is a powerful scripting language, used by a lot of programmers because its fast, small, and powerful. It's a popular language in the PSP homebrew scene, and was also used to make the GUI for World of Warcraft. Now, Wiibrewers also get the chance to code in Lua.
This release is called Lua for Wii, and comes from homebrew developer Feesh!
libwiisprite libwiisprite
Homebrew developers trying their hands out on the Nintendo Wii platform should take the time to download the latest version of Chaosteil's and Feesh!'s libwiisprite. The newest build of the sprite library bumps itself up to version 0.2.1 and comes with a lot of optimizations to help those homebrew projects out.
Much of the changes in libwiisprite 0.2
Wii Config Wii Config
As the latest from homebrew developer Waninkoko, Wii Config version 1.0 is the developer's first release of a homebrew semi-brick circumvention tool for the Nintendo Wii
GRRLIB GRRLIB
NoNameNo's C/C++ 2D/3D graphics development library for the Nintendo Wii, GRRLIB, has recently received a new update, bumping up the version of the app to 4.3.1. The latest release of the app is now compatible with the latest update of libpng, libogc and FreeType.
Developer's note:
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers
Revolution Engine 0.1 public release Revolution Engine 0.1 public release
Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine. It's a 3D games engine for the Wii that allows you to easily create cool 3D homebrew games for your console.
Cool, huh
Q2Rev Q2Rev
A port of id Software's Quake II for the Nintendo Wii, straight from the source code at ftp://ftp.idsoftware.com/idstuff/source/quake2.zip
This is only a proof-of-concept release, nothing official. It's being actively developed; expect heavy changes before the final release
GRRLib 3.0.1 GRRLib 3.0.1
With the rise of the Wii homebrew scene becoming even more pronounced lately, it's no surprise that there's been a generous amount of dev tools circulating around the community. One of these include nonameno's development library entitled "GRRRLib", with a new iteration currently clocked at version 3.0.1 Alpha
Comments on Revolution Engine:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Revolution Engine supports it