Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio. It's a code-free easy tool for developing Wii homebrew.
Do take note of the fact that this is just a Beta release, hence there may still be bugs lurking about. Alos, make sure that you have installed devkitPro before installing this app.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Q2Rev Q2Rev
A port of id Software's Quake II for the Nintendo Wii, straight from the source code at ftp://ftp.idsoftware.com/idstuff/source/quake2.zip
This is only a proof-of-concept release, nothing official. It's being actively developed; expect heavy changes before the final release
QWRev Release 1 QWRev Release 1
A port of the client component of the original QuakeWorld engine to the Nintendo Wii.
The engine is a feature-complete implementation of the QuakeWorld 2.40 engine. Unlike Q1Rev, there are LOTS of servers around the world that are able to accept this engine as a client for netplay
MLlib MLlib
The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies.
Changelog:
Now compatible with DevkitPPC r18 and libogc 1.8.0
libwiisprite 0.2.0 libwiisprite 0.2.0
Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features.
One of the biggest changes made to version 0.2.0 of libwiisprite is its ability to finally load 24-bit PNG images
GRRLIB GRRLIB
GRRLIB v2.0: Nintendo Wii library utilizing the Wiimote controller - Image 1We just got informed that homebrew developer NoNameNo will stop developing the application GRRLIB for the Nintendo Wii console.
As a farewell for this program and its followers, the coder released version 2.0
Wiiuse Wiiuse
Homebrew developer Michael Laforest (aka para) has rolled out a new build to the application Wiiuse for the Nintendo Wii console. The release fixes bugs, adds improvements, and brings this nifty program up to version 0.11.
For those not so familiar with Wiiuse, it is actually a library written in C that connects with several Wiimotes
GRRLib Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
GRRLib 4.0.0 GRRLib 4.0.0
===============================================================
Code : NoNameNo
Additional Code : Crayon
Code Hints : RedShade
Download and Help Forum : http://grrlib.santo
WiiRemoteJ WiiRemoteJ
This development library isn't strictly Wiibrew, but it's a mighty useful tool that homebrew developers for other platforms out there might enjoy. WiiRemoteJ is a library that allows your computer to interact with the Wiimote through Bluetooth, with Java as the medium. Here's the changelog since the initial release:
7/03/08 - v1
libwiisprite 0.2.2 libwiisprite 0.2.2
Developers Chaosteil and Feesh! recently rolled out the latest version of the Wii homebrew sprite library librwiisprite. Version 0.2.2 is a particularly significant update since it now supports buffer loading, which eliminates the need to specify a path from where you need to load your images
Comments on Wii Game Studio:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Wii Game Studio supports it