Phoenix Game Engine (Lua) 0.01
Phoenix Game Engine (PGE) is a fully featured engine for game development written by InsertWittyName and MK2k.
PGE Lua is the Lua wrapper of that engine.
Features:
pge.controls - Handling button and analog input.
pge.dir - Directory access and file system operations that deal with directories.
pge
Even before the conclusion of the recent 24th Chaos Communication Congress (24C3) event, a lot of homebrew developers have already been trying their hand at breaking the next gen consoles' code and allowing more end users access to its functions
InFeCtuS Programmer
Two new InFeCtuS related programs have been released recently. One is the new InFeCtuS Programmer and the other is the InFeCtuS Tool. For those who are unaware InFeCtuS, is a modchip that is supposedly the ultimate next-gen solution, as it can be used for all three next gen consoles
Minimal BD-J (Java) Devkit for PS3
Okay, FreePlay's been busy putting together a minimal SKD for BD-J development, and he's generously shared it to the rest of the young PS3 homebrew community.
What this release brings you is basically everything you'll need to get started, save for a couple of things:
1
InFeCtuS Programmer
The team of homebrew developers behind the highly versatile InFeCtuS modchip has just released a new build for the application InFeCtuS Programmer, bumping it up to version 0.0.3.9. The team said that this is going to be the final build for the program.
According to the coders, v0.0.3
Micro Lua DS
Micro Lua DS has been updated and this release brings us to version 4.5 for the Nintendo DS.
Here's what's new in version 4.5 of MicroLua
"This version adds the ability to MicroLua to communicate several NDS locally! On the joys of local multiplayer
======================= [[MICROLUA 4.5]] ===================== ==
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XNA Game Studio 3.0
This release represents the beta of Microsoft XNA Game Studio 3.0, which enables hobbyists, academics, and independent game developers to easily create video games for Windows and the Microsoft Zune digital media player using optimized cross-platform gaming libraries based on the .NET Framework.
The XNA Game Studio 3
Woopsi
Woopsi is a windowing system for the Nintendo DS, written in C++.A The aim of the project is to create a windowing system that other programmers can use for their applications, decreasing the tedious amount of GUI code that they have to write. This demo illustrates some of the features of Woopsi
Ps3Wizard
PS3 Homebrew developer PsDev has returned to bring us what he is calling the final update to his PS3Wizard program.A PS3Wizard allows the installation of a PS3 template within your Visual Studio allowing you to create homebrew for your PS3.A It uses Fail0verFlow's makefile and Psvibe main c file and you should be editing the main c to make it your own