Good news for Squarez fans everywhere! Globware have released a public beta for all, version 0.8.2 Beta 24. This beta was created to help test the new multiplayer features in Squarez, including Infrared and Infrastructure Network support. Here's what he had to say about this release on his forum thread: "
I'm creating a public beta for v0.8.2 of Squarez to help test the new multiplayer features.
New Features from v0.8.1 to v0.8.2
- Control Layout options. In this beta, DO NOT use the L1 key and DO NOT change R1 keys. They are currently being used internally.
- Updated pause menus.
- USB Mode - allows you to connect to your PC and transfer new themes, backgrounds etc. Make sure you press Triangle to re-load squarez data if you add new Squarez related data.
- Added Multiplayer using IR port and WIFI Access Port (infrastructure mode)
- Features True collision detection for sprites which are not squares.
Multiplayer Help:
- You will need a wireless access point to test the WIFI Infrastructure multiplayer mode. You will be able to test IR mode.
- When using IR mode you should be around 1-2 feet away from each other and aiming your IR ports directly at each other.
- When using WIFI Infrastructure (WLAN mode) you need to use a network profile which uses a static ip address.
- Currently, Multiplayer WLAN only works on port 80 right now. I plan to make this a setting later.
IR Mode:
One player should select a game to play and press X. The opponent should select Join Game. After both psp's sync the Waiting for Opponent screen will disappear and the game will begin. In this beta, during a timed game they may be a 1/2 sec off but each psp will still play out the correct timed amount.
WLAN Mode:
One player should host the game, pressing Square to host. The opponent should select Join Game. If a WLAN connection is ever un-synced, displaying the "!" on your screen try pressing L1 to re-sync the game. Currently this hasn't worked and you will need to re-start the game and re-join again.
Connection Legend:
? - no connection
S x - synced followed by a frame counter, if the counter isn't moving there is a problem.
L - lagging on sync msgs
! - extremely long lag or connection is lost
Currently, debugging information appears at the bottom left corner of multiplayer games.
NOTE:
This is still in early beta, and IR mode and WLAN (non-net) have been tested currently. You may experience problems playing over the net or using bad connections."
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Fruit Ninja Final Fruit Ninja Final
PSP Homebrew dev zharikov.vitalik has released Fruit Ninja Final for the PSP.A Originally developed for iOS devices it is now available to play on your PSP.A So go ahead and grab the download and have hours upon hours of fun smashing some fruit
Jumping Rectangle For PSP Jumping Rectangle For PSP
Normally known for his work with homebrew using TN-HEN now PSP Homebrew Dev Total_Noob has released a pretty fun game called Jumping Rectangle.A You guessed it.A You are a rectangle and you do a bunch of jumping as you try and go through each level and collect as many points as you can
Magic Cube Homebrew coder gorglucks has released the first version of Magic Cube, a homebrew game based on the highly addictive flash game 3D Logic
Ironing maiden Ironing maiden
Nuance and Project Genesis have released a fun game for your Wii called Ironing Maiden version 1.0. You guessed it. In the game you get to iron. Iron the heck out of some t-shirts. You will need to be quick so time doesn't run out and also keep your iron cool enough so it doesn't overheat
Road Kill Road Kill
Jared and Shannon bruni have made a frogger clone for the PSP. Titled Road Kill, this homebrew game puts you in the place of a small frog trying to get through dangerous roads, and shark infested ponds. Jared coded the game and Shannon made the graphics (And if you notice, the cars are from GTA 1)
MAME gp2x 4.7 source code MAME gp2x 4.7 source code
If you're a fan of arcade games, and are willing to put in a little time compiling a program to run it, then MAME4ALL is right up your alley. Franxis has released the source code for versions 4.6 and 4.7. These optimized versions of MAME, is based on the gpx2 port and offers a better compatibility (more games supported) than previous versions
Pocketmon Quecksilver preview Pocketmon Quecksilver preview
Eidechse34 sent us some mail to let us know of a new Pokemon clone being developed, and even though it's in its alpha stages, it certainly is something worth talking about. Ladies and gents, we present to you..
Snake for the Wii Snake for the Wii
With the sort of classic game ports popping up lately, it's pretty safe to say that the Wii's homebrew scene is taking its first baby steps quite well. Now, if you're looking to complement your growing collection of homebrew titles with another favorite, you'll want to take a look at Uschghost's initial release of Snake
Hoover Maneuver Hoover Maneuver If cleaning our rooms were as fun as VgSlag's Hoover Maneuver, we actually do it more often. We may even rediscover the floor beneath all those game covers and magazine and scattered game controllers (CRASH! A friend of one of the QJ staff members just tripped on a controller wire and nearly crushed his DS. "My DS! Nooooooooooooooo!")
SwingBall 2 SwingBall 2
ThatOtherDeve has released an early version of SwingBall 2 v0.1.A See whats new in the info below.
Here is the first and very early release of Swingball 2. Unlike its predecessor it is available not only for Wii but also for PS3 (with a PC version forthcoming)
Comments on Squarez:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Squarez supports it