Firmware 2.5/6 Kernel mode access through VSH proo
0okm has just released the instructions using which developers can make kernel mode applications in Firmwares 2.5/6 VSH. In case anyone's wondering, we did have kernel mode access on those firmwares, but it could only be done using HitchHikr's exploit in the GTA game
FlashMod
I've just received a message from Steven Mattera (aka IchigoKurosaki) of Orbis PSP Development stating that work has stopped on the highly anticipated release of FlashMod v3. Sadly, it seems that while he was trying to test a new write system for FlashMod, his PSP bit the big one and bricked
FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts
FontGen
Raphael's nostalgic recount of how the PMP Mod has
turned into what we now know as PMP Mod AVC, will
surely send loyal followers of this media application
tumbling down memory lane
funcLib
Developers Sleepy and Flatmush dropped us a line earlier to announce the release of funcLib v1.0.1. As a recap for the first-time readers, this homebrew is actually a PC-based function library.
Sleepy and Flatmush created this kit specifically to help their fellow
developers program homebrews faster and more efficiently for the PSP
funcLib
PSP homebrew developer Sleepy dropped us a line earlier to announce the release of funcLib v1.0.0. This PC-based app, developed by the duo of Sleepy and Flatmush, is a function library built to help ease up the task of programming homebrews for the PSP.
This news heralds funcLib 1.0
Game and Watch Fantasies
There are homebrew games for the Sony PlayStation Portable, and then there are homebrew games for the Sony PlayStation Portable. Game & Watch Fantasies by homebrew developer Mia is clearly the latter, with a very quirky main character and a very quirky puzzle-platforming mechanic to boot
Game Categories source code
Developer's note:
I've decided to release the source code of Game Categories for educational purposes. It's licensed under the GPLv3 and I really wish you folks would respect it, and license derivative works under the same license. I'm really not in the mood for a witch-hunt after those who think they can get away with ignoring it