We previously mentioned that zion has the potential to be one of the better developers out there. While some may have met this prediction with skeptism, he's determined to make these doubting thomases give him a 'thombs' up. We hate to brag but it seems the foresight we've concocted back at the QJ's halls of alchemy is slowly materializing as he released this very promising game - his first version of Legend Of Zelda : Linkens Quest.
Perhaps motivated by people downplaying the wonders of the lua platform, zion said this project is a "prime example of what can be achived in lua coding if you put the time and effort in" it. And boy did they put "time and effort" in this one. According to him, he and PSPDemon (gfx designer) worked for "6 all-dayers and all-nighters to get this done". Considering it took two-and-a-half weeks to finish, these guys really must be tired; another reason why they deserve our gratitude as this is all done for us - free.
The role-playing homebrew really flaunts the quality of a 21-day project. The game's interaction with the other characters are notable, graphics are crisp, sprite's movements are fluid, words are well-thought off, and it even has some functional stores for Link to purchase weapons and other goodies. We wouldn't have thought it was created in lua if zion hadn't said so himself. If this is just the first level, we're very raring to try the upcoming stages.
For someone who codes full-time and still manage to create simple yet fun games during a fifteen-minute break from working, zion really is fast becoming someone. So we here at the Kingdom of QJ dub thee, zion, as the "Master of Motivation"; arise and follow the path you're set to take - the road to respect and recogniton.
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