Marilyn: In The Magic World (A PSX and PS3 Homebrew) - Looking for a new homebrew for your original Sony PlayStation? Check out this exciting platformer called Marilyn!
Marilyn: In The Magic World is a PSX platformer in early development by LameGuy64. It takes strong cue from old school Mario games in that players must defeat enemies and collect coins to reach the end of each level. In fact, there's even a cool fireflower-like ability that allows Marilyn to shoot a barrage of bullets at her foes. For additional ammo, there's also a cool sidekick character that players can throw at anything that gets in their way. For a more complete explanation of what Marilyn is all about, watch this video of the game in action. You can download a PS3-compatible package here!
Marilyn: In the Magic World
It is I, the great and highly talented LameGuy64 again with another awesome entry for this year's Codeblast '14 competition, Marilyn: In the Magic World. An old school 2D action platformer fan-game developed almost entirely by me featuring Kenny Anderson's Marilyn character.
Unfortunately, I was unable to test this game on a real PlayStation as I'm currently far away from home and I don't have my development console with me but it works perfectly on a emulator and a PS2 through backwards compatibility mode. Please inform me when you experience any major bugs in this game such as crashes and/or lock-ups.
About the Project
Project Title: Marilyn: In the Magic World
Developer: lameguy64
Time to Complete: 6 months
SDK: Psy-Q
Genre: Action Platformer
Latest Release: Version 0.10a
In Development: Yes
Initial Release Date: JANUARY-4-2014
Last Date Updated: MAY-5-2014
Controller: CONTROL PAD
Players: 1
Memory Card: None
Language(s): English
Burn and Play: Yes
Executable Included: No
Source Available: Yes
Technical Features:
Fast loading times and clean disc structure
Compilation-friendly and MeidoMenu 1.2 compatible
CD-XA music streaming (broken on real console for now) and sound effects
Supports widescreen mode (doesn't look good on most emulators though)
Automatic NTSC/PAL selection
Smooth scrolling
Parallax background scrolling of up to 4 layers
Particle effects
Simple script system for dialog events
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