Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Bonbon cakery
Jelly Defense
Adventures of Huckleberry Finn - HandStory eBook
Latvian Language Pack for AnySoftKeyboard
Battle of toys
Ticket to Ride
Behind zombie lines
Bird blast: Match 3 island adventure
Kids Learn English
Tetrix battle
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Action & Shooting
Adventure
Arcade
Board
Card
Casino
Game Packs
Games Emulators
Kids
Memory & Reaction
Puzzle & Logic
Racing
Role games
Simulations
Sport
Strategy
Utilities
Word
Zombie
More
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Powder Release 110 (DS)




Powder Release 110 (DS)
Version: 1.0

Platforms: Mobile Gaming, NDS


Categories: Games

Upload date: 4 Feb 12

Developer:

License: Freeware

Downloads: 8

File Size: 926 Kb
Download Free Powder Release 110 (DS) 



Rating: 0.0/5 (Total votes: 0)




  Powder Release 110 (DS) Two useful UI improvements. Spell icons now grey out if you are unable to cast them. Inventory slots are recoloured depending on the known curse status of the items. This should reduce the note taking required to start playing an old character again.

Most other changes are devoted to cleaning things up, to finally support the 4.3 gcc compiler and to fix up the broken source of 109.

You may be interested in reading my book, Menoetius.

* A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate)
* >string.h< is the correct header. (Joe B)
* Clean scripts improved to clean more stuff so I don't release with a broken support directory again. (Joe B)
* Executable bit removed from CREDITS.TXT and LICENCE.TXT. (Malte Helmert)
* Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. (Kayvon, Gwazi01)
* If Baezlb'b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. (Stefan O'Rear)
* When you convert a flesh golem into a stone golem it will no longer report both names. (Lim-Dul)
* "You stop over concerns of your safety." now has an r in concerns. (eilu)
* Spells you don't know now show up greyscale in the action bar. Similarly, if you can't cast it due to not enough mana, it is greyed out proportionaly to how much mana is needed.
* Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven't tried. (Irashtar)
* You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. (Pikadude No. 1)
* Weapons have the e in them when you forget the dual wield skill. (Joe B)
* Text for animate forest spell and creature tweaked to better align with the normal English speaker's concept of grammar.
* Did I mention I finished a book, Menoetius? I did? Well, I'll just bury a reference in this wall of text anyways.
* The buildall.sh script for Linux has been updated to try and make it more ebuild compatible thanks to work by Zasenko Sergey. I may have misread his patch, however, so problems in this version are likely my fault.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Glubies PlanetGlubies Planet
Glubies Planet We are four students in an engineering school IMAC (Image, Multimedia, Audiovisual Communication). We want to specialize in various fields, management sound design, passing course in programming, and we all have a passion for video games. Under a project supervisor we decided to make a game for Nintendo DS. It's called Planet Glubies DS
Diddy's AdventureDiddy's Adventure
Diddy's Adventure Today we have another update for Diddy's Adventure bringing this fun homebrew game to version 0.21. Get ready to get your Diddy on. Check out the changelog below. "Changes from v0.21 to: - Changed some wallpapers - Added Spanish in the multilingual version" Source: http://www.filouhb.0fees
DS InvadersDS Invaders
DS Invaders The MAME arcade version ofA Space Invaders emulated on Nintendo DS. A  Notes: Version 1.5.0 + compiled with libnds and devkitARM R32. Compatible with CycloDS iEvolution B6 mode DSi
GetTheStarsGetTheStars
GetTheStars Saulotmalo, only after a few days of releasing his first homebrew application, has released a new homebrew game - GetTheStars. GetTheStars is a basic homebrew game that involves collecting stars while dodging your enemy
PS3 Pong Ready to Go PackPS3 Pong Ready to Go Pack
PS3 Pong Ready to Go Pack  You better believe it, people. FreePlay has opened up the dooor to PlayStation 3 homebrew with his BD-J Devkit which was released about a week ago. Now, homebrew dev Dragula96 has released more proof that the Java concept works by launching his first PS3 homebrew game. Simply called the PS3 Homebrew 2 Player Pong 1
Triple Triad FF VIIITriple Triad FF VIII
Triple Triad FF VIII- TheEmulatorGuy has just released the first version of his homebrew clone of Triple Triad
Glubies PlanetGlubies Planet
Glubies Planet from yagero: Hello everyone, I return to you with a new version: 1.2 alpha Glube Planet The main new features: - The backup works! - Presence of a version that works on no $ gba emulator (well put the "3D renderer" to "opengl"). - Added translation of the game in English
WiieroWiiero
Wiiero Wiiero is a Liero clone specially developed for the Wii. Destructible terrain plays a major role in the gameplay. Wiiero is a two player game (the single player mode will be developed later). Wiiero plays exactly the same way as Liero; it has the same game modes (Deathmatch, CTF, and Tag) and most of the same weapons
Super MiniMario for 2.01+Super MiniMario for 2.01+
Super MiniMario for 2.01+ Here's another new homebrew game made just for you 2.01+ PSP owners! Following in the success of MiniMario, Arguru from PSP3D has released Super MiniMario. This is one of the better looking 2
Mario Don't Drop the PSPMario Don't Drop the PSP
Mario Don't Drop the PSP Mario comes back to save a platform other than his own in v3.5 of Mario Don't Drop The PSP (or else...). v3.5 differs from the last version only in that DreaDNoughT and Kid101skater tossed in a new "Speed Boost" feature, activated by Square, for Mario to run after hard-to-reach PSPs on the other side of the widescreen
 

Comments on Powder Release 110 (DS):

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Powder Release 110 (DS) supports it
 
 
© Pantich 2009 - 2025 All rights reserved.