Thanks to a tip from reader BlackShark, we found out that developer nataku92 has begun polishing up CSPSP. For the guys who weren't around when the game was released last August, here's a recap: CSPSP is a top-down homebrew shooter game based on Valve's Counter-Strike FPS franchise.
So, what's nataku92 been adding to this community favorite? For starters, CSPSP now supports online play. The developer's arranged the new function similarly to CS' server-client setup, where each server is responsible for one game.
Just keep in mind that the new feature is still under development - expect bugs. nataku92 also set up a server to help facilitate this feature, although you may want to prepare for major lag if you live far from Los Angeles. Moving on, here are the other changes:
* limited death indicator to 3 max
* fixed the buying deagle bug
* fixed a small sound issue when firing and strafing
* fixed knife
* made sure money doesn't go down if you already have full ammo
* text on scoreboard is now the name of the map instead of "test"
* added ability to enable/disable friendly-fire
* added round timer in spectator mode
* made shotgun fire more straight
* I also created a better camera system with smoother movement (like when switching between players in spec mode) and shifted the players view to be more in front of where they're aiming (although I'm not sure I'm going to keep this).
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