Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Antivirus
Archivers & Compression
Backup & Memory
Barcode Scanner
Battery
Data Storage & Encryption
Display & Flashlight
Emulators & Shells
File management
Hacks & Tweaks
Installer
Interface
Keyboard Extensions & Lock
Localization
Password Managers
Profiles
Registry
Remote connection & Consoles
Screensavers
Screenshots
Search
Security
Synchronization
System management
Task Managers & Launchers
Tests & Benchmarks
Text Editors
More
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


 
 
DaedalusX64 SVN r729 (signed)




DaedalusX64 SVN r729 (signed)
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: System Utilities

Upload date: 27 Sep 11

Developer:

License: Freeware

Downloads: 14

File Size: 7005 Kb
Download Free DaedalusX64 SVN r729 (signed) 



Rating: 0.0/5 (Total votes: 0)




  DaedalusX64 SVN r729 (signed)

Revision 729 of DaedalusX64, the ever-popular Nintendo 64 emulator for the PlayStation Portable is now out folks. What's new in the latest update?


Changelogs:

  • revision 729
    • [~] Forgot to update roms.ini..
  • revision 728
    • [=>] Merged from Dev branch:
      • Rev 386 - Salvy
        • [!] Tidy check to update when rumble is active
      • Rev 387 - Salvy
        • [!] Simplified memory access analysis (shoves off 3k+ ops in StaticAnalysis.cpp)
        • [!] Simplified parameters in CodeGen
      • Rev 388 - Salvy
        • [!] Simplified even more memory access analysis (~1k ops in StaticAnalysis.cpp, I think this the fastest it can get)
      • Rev 389 - Salvy
        • [!] Disable SimulateDoubles for Power Puff game (fixes the ingame gfx etc)
      • Rev 390 - Corn
        • [!] Some rendering pipeline fixes and optimizations
        • [!] Changed amount and order of render states
        • [!] Updated DList debug output
      • Rev 391 - Salvy
        • [~] Minor optimizations in GFX plugin
        • [!] Don't declare blendmodes as statics since it only makes the binary larger and most games only use a few blends.
      • Rev 392 - Corn
        • [!] modified/reverted some of the previous commit since it breaks scaling and debug outputs
      • Rev 393 - Corn
        • [!] TEXRECT seems to work fine even in GE when discarding decimal part in coordinates (tnx Salvy)
      • Rev 394 - Corn
        • [!] Fixed texture scaling glitch (and simplified transform pipeline) in Conker.
        • [!] Small change in Vector clipping ASM (scale whole matrix rather than just one vector at the time).
        • [!] Some clean up in gspmacros and PSPRenderer.
        • [+] Alternative transform pipeline (using CPU/FPU) for Conker (WIP)
      • Rev 395 - Corn
        • [+] Semi fixed missing sprites in DKR (still needs more work, at least now they show up).
        • [!] Optimized the DKR TnL rendering pipeline.
      • Rev 396 - Salvy
        • [!] Unified DKR and JFG ucode tables
        • [!] Simplified DKR/JFG's Vtx ucode
        • [!] Simplified abit MoveWord_DKR
      • Rev 397 - Corn
        • [!] Optimized TnL paths for DKR
        • [~] Fixed compile error for enable texture (debug Dlist)
      • Rev 398 - Salvy
        • [~] Some code reordering and small clean ups
      • Rev 399 - Corn
        • [-] Reverted Texrect since it does not work well with GE after all
        • [!] Reduced MaxUcode to 11 (saves some memory)
      • Rev 400 - Salvy
        • [!] Forgot to update the vertex multiplier table (this was breaking most custom ucodes, sorry!)
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Snes9xGx.wiiSnes9xGx.wii
Snes9xGx.wii Wii homebrew developer unholyfire has announced the release of Snes9xGx.wii 0.01b. If you haven't figured out what it does based on the title, it's an emulator which allows users to run SNES roms on their Wii. According to the developer, this application is running a modified version of the Snes9xGx 1.43 emulator
JPCSPJPCSP
JPCSP Here's the latest build of JPCSP, the ever-improving Java-based PlayStation Portable emulator for PC. Tagged as revision 2273, the latest update includes the following features and improvements
Lua System Sp2Lua System Sp2
Lua System Sp2 If one must be good, then two must be better. While that may not always be the case, it's certainly true for Lua System Sp2 - brainchild of homebrew developer SeanPaul223. A step up from the previous version, Lua System Sp2 sports a host of new features for you Sony PSP users out there
Snes9xTYLmecm version 0.4.2 ModSnes9xTYLmecm version 0.4.2 Mod
Snes9xTYLmecm version 0.4.2 Mod Another update to the PSP Snes emulator know has been released.A  This update has some bug fixes and general updates.A  Check out the changelog below. Latest Version : Revision 5 Release Date: 26 day(s) ago Notes for this version: Changed a position of the emulator name of menu. Fixed Japanese translation
JPCSPJPCSP
JPCSP The JPCSP Team has updated their Java-based PlayStation Portable emulator project for PC, bumping it up to revision 2304. Changelog: Improved sceAudioOutputBlocking with pvoid_buf==0: wait only for the drain of the current channel data, do not further wait if another thread is also sending audio data to the same channel
XChoice Version 1.7.1a Special EditionXChoice Version 1.7.1a Special Edition
XChoice Version 1.7.1a Special Edition  It has been only days ago when developer, XArt, released the Alpha version of his development project-- Choice Extreme for eLoader v1.6.4a. He also released a patch for that version because some have commented that it crashes or doesn't work well. This just goes to show how great and receptive of criticisms Xart is
MoonShell version 2.00MoonShell version 2.00
MoonShell version 2.00 Changelog: System: A safer boot loader was made. FileList: Corresponded to MP3/ID3TagV2.2/V2.3. "Bug that the performance time becomes abnormal" and "Noise sound bug" were corrected
iRshelliRshell
iRshell Homebrew developer Ahman has released iRshell v3.9. The developer has given word that this is the final public release of the application and that he is retiring from the PSP scene. The latest version of iRshell is now compatible with firmware v 3.80M33-2, M33-4, and M33-5. In addition, the application also has support for 3.80 Popsloader version 2
Bitmap HunterBitmap Hunter
Bitmap Hunter Hi Guys, Bitmap Hunter is a homebrew program for Sony PSP designed to hunt, and directly edit monochrome or 256 colour bitmaps within firmware files for electronic devices so they can be user customised. This one was inspired by HACKBMAP.EXE by Datrex, a DOS application used to hunt for bitmaps within Garmin Etrex GPS firmware files
XAVShellXAVShell
XAVShell 1
 

Comments on DaedalusX64 SVN r729 (signed):

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if DaedalusX64 SVN r729 (signed) supports it
 
 
© Pantich 2009 - 2025 All rights reserved.