With the release of the website a new build of Artillery is available, the 0.06 version. For Artillery this marks the end of a specific range of builds. It will be the last 0.0x version, meaning it has gone beta. The 0.06 also marks the end of the C era for Artillery, I've been working hard to convert the whole shell to C++. Every piece of code was rewritten and checked, making the shell more stable for you, and easier to work with for me. The 0.06 version features everything I've been working on to the point i've stopped working in C. It's new features are:
Homebrew loading
Extensions loading
Full skinning support (windows, icons, etc)
Font support (skinnable too)
Much more...
Another new service provided with the website is Artillery: Live Fire!. This is a service for anyone interested in checking out the latest of Artillery shell. From now on you can download a build updated almost every day. It will contain the latest features, options and graphics. It is basically a version I'm working with on that particaulr moment. Be warned though, as it is a development build it can contain bugs or might not even work at all. But hey, bleeding edge comes at a price.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
iR Shell iR Shell
iR Shell is the first "multitasking" shell program for the PSP, as well as one of the most reliable screenshot apps. Oh yeah, it's a Universal Remote too, don't want to leave that out! If all that wasn't enough, now you can finally listen to your own MP3's while playing a UMD game, browsing pictures, or playing a homebrew game
JPCSP JPCSP
The JPCSP Team has updated their ever-improvoing Java-based PlayStation Portable emulator project for PC, JPCSP.
Changelogs:
revision 2196:
Improved the performance of resizing when enabling the implementation of "Stencil Test" in shader
PSPMSX PSPMSX
fMSX is a famous emulator of the MSX, MSX2,
and MSX2+ 8bit home computers.
What's new in version 1.5
pokemini pokemini
Homebrew coder justburner has released a new version of pokemini, a portable Pokemon mini emulator built for the PSP
PPSSPP 0.9.1: Huge Speed Increases, Android Controller Support PPSSPP 0.9.1: Huge Speed Increases, Android Controller Support - Want to try the best multi-platform PSP emulator on the market? PPSSPP 0.9.1 offers the speed and compatibility that you've been dreaming of!
The PSP has become a legendary handheld thanks to the community we have right here at QJ
eyeOS Beta eyeOS Beta
Here's another homebrew portal for the PSP. Daguru just dropped by our forums to release his eyeOS Beta v0.1. Though it's still in beta, it's already quite advanced and pretty-looking in regular portal standards
JPCSP JPCSP
The JPCSP Team has updated their Java-based PlayStation Portable emulator project for PC, bumping it up to revision 2304.
Changelog:
Improved sceAudioOutputBlocking with pvoid_buf==0: wait only for the drain of the current channel data, do not further wait if another thread is also sending audio data to the same channel
iR Shell iR Shell
Version 4.91 Relase Note:
=========================
- For interlaced TV, some games have low frame rate. This is now fixed.
- For interlaced TV, some games have stuttered sound output. Most of them should now be fixed
JPCSP JPCSP
The JPCSP Team has released a new version of their Java-based PlayStation Portable emulator for PC, bumping it to r2238. What's new in the latest build?
Changelogs:
revision 2238:
sceKernelCreateVpl: new attribute 0x200 discovered by Raziel in "N.O.V.A. - NPEZ00222". Meaning of attribute still unknown
JPCSP JPCSP
A new build of the Java-based PlayStation Portable emulator is now up folks! JPCSP revision 2153 brings a whole new set of changes and improvements to the ever improving emulator.
Changelogs:
version 0.6 r2153:
Added draft module sceP3da (no function implemented).
version 0
Comments on MbShell Artillery:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if MbShell Artillery supports it