Homebrew developer Weltall has released another update to his popular CWCheat app, following his CFW 3.71 compatibility update and the Rev. F Beta version. The program has now been brought up to 0.1.9 Rev. G and comes with an addition to a new code type: inverse jockers.
Here's the changelog from Weltall for CWCheat v0.1.9 Rev. G:
* [GAME] Added a new code type: inverse jocker code. It works just like the jocker code but it skips specified lines if the specified buttons are pressed. 0xDnnnnnnn 0x2vvvvvvv n = number of lines skipped (n= 0 => 1) v = keymask
* [GAME] Corrected a little glitch in the 32 bit increment/decrement codes which could lead to them not being recognised by the engine.
* [GAME] various optimizations on bitwise operators codes
* [ALL] now the text reader allocates it's buffer on the kernel ram if the screenshoot compatibility mode is enabled (default).
o For now this reduces the file size loadable when screenshot compatibility mode is enabled.
o This is the first steep for the text reader file reading management rewrite to let a teorically indefinite file size while keeping the buffers as little as possible.
* [IRSHELL] in irshell builds Game name is cleaned when going in game mode, so if the game is missing in the db it won't be shown as "HOMEBREW"
* [ALL] Added a preliminar undo function in the cheat searcher. Press L while pressing X to enter the continue search to enable this.
* [PACKAGE] Separated the readme file in two files: one exclusively in english and one exclusively in Italian
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