ScummVM
ScummVM, the adventure games emulator for Wii, has been updated to version 1.3.0.
Changelog:
New Games:
- Added support for Backyard Baseball.
- Added support for Backyard Baseball 2001.
- Added support for Urban Runner.
- Added support for Playtoons: Bamboo Savior of the Jungle.
- Added support for Toonstruck.
- Added support for Living Books v1 and v2 games.
- Added support for Hugo's House of Horrors Hugo 2: Whodunit?
and Hugo 3: Jungle of Doom.
- Added support for Amiga games SCI (except Conquests Of The Longbow).
- Added support for Macintosh SCI1 games.
New Ports:
- Added WebOS port.
General
- Added support for loadable modules are platforms Without a dynamic
loader (GSoC Task).
- Added Danish translation.
- Added Norwegian translation Bokmaal.
- Added Norwegian Nynorsk translation.
- Added Swedish translation.
- Added Debug Console to Cine, Drac, Gob, MADE Sword1, Touche and
Tucker Engines.
- Closed memory leaks "significant. RTL should "Be more usable now.
AGOS:
- Closed memory leaks in Simon 2 and Feeble Files.
Cine:
- Corrected memory leaks and invalid memory access.
Future Wars Should Be more stable.
- Made Operation Stealth complete, though "significant graphical
glitches Remain So Not Supported official.
Drascula:
- Added German and French subtitles In The Von Braun cutscene (# 3069981:
No subtitles in scene with "von Braun").
- Improved French translation of the game.
- Added support for "Return To Launcher.
Gob:
- Fixed "Goblin Stuck On Reload bugs Affecting Gobliiins.
Kyra
- Closed memory leaks.
Parallactic:
- Corrected Which outcome "could cause engine crash at exit.
- Closed memory leaks in Nippon Safes Amiga.
SCI:
- Added a driver for CMS music SCI1 - SCI1.1 games.
- Added an option to toggle undithering From The ScummVM GUI.
- Added missing SEVERAL Previously Part of the game state in saved games,
Such as Game Played time, Windows Script Created, The Script string heap
and information related To The text parser in old EGA games.
- Added support for SCI1.1 magnifying cursors.
- Added support pour la keypad + / - keys.
- Added support for The Alternative General MIDI tracks in the Windows CD
Revision of Eco Quest, Jones In The Fast Lane, King's Quest 5 and Space
Quest 4.
- Added support for The Alternative Windows cursors in the Windows version
of King's Quest 6.
- Added support for Simultaneous speech and subtitles In The CD versions of
Space Quest 4 and Freddy Pharkas.
- Corrected loading resource leaks.
- Corrected SEVERAL Problems and Issues in the Skate-O-Rama rooms in Space
Quest 4.
- Corrected Issues in SEVERAL Hoyle Classic Card Games.
- Fixed graphical glitches SEVERAL (like, for example, shares of The Screen
That Were not erased Correctly Under Some Circumstances rare).
- Fixed bug SEVERAL script.
- Fixed pathfinding SEVERAL lockups and related issues (like, for example,
a lockup in The Shower Scene of Laura Bow 1 and pathfinding In Some
screens "during the chase sequence in Laura Bow 2).
- Fixed SEVERAL music related glitches and lockups as possible (like, for
example, a rare music lockup That Occurred When loading a saved game
Outside the palace in Quest for Glory 3).
- Fixed possible problems and lockups in The Character of import screens
Quest for Glory 2 and 3.
- Fixed a bug That Caused a lockup SCI1 In The CD version of Mixed Up Mother
Goose, after Tommy Tucker's song.
- Fixed a script bug In The CD version of King's Quest 5, Which has Caused
Under certain Circumstances When lockup going semblables witch's house
in the dark forest.
- Function keys now work Correctly When The Num Lock Key is on.
- Improved support for Fanmade game scripts.
- Improved support for non-Francais versions of games.
- Made SEVERAL enhancements and fixes related to MT-32 music (eg reverb).
- Music is No Longer Out of Tune When loading saved games.
SCUMM:
- Improved support for FM-TOWNS versions of games.
Sky:
- Fixed crashes were sequenced for SEVERAL ports (Android, OpenGL ...).
Teenagent:
- Closed memory leaks.
Tinsel:
- Closed memory leaks in Coroutines.
- Added support for Enhanced Music CD The German "Neon Edition" re-release
of Discworld 1.
Key:
- Corrected memory leaks and minor issues.
Tucker:
- Added workarounds for issues SEVERAL Presentations In the original game.
SDL ports:
- Closed memory leaks in Mouse Surfaces.
Android port:
- Switched To The official NDK toolchain for building.
- Fixed GFX for Various output devices.
- Fixed Various crashes.
- Switched To The native screen resolution to Improve text readability.
- Added support for pause / resume.
- Added support for games using 16bit graphics.
- The Performance Increased Significantly.
- Added support for the "Fullscreen mode" option. Keep The unchecking this
game's aspect ratio.
- Added a new graphics mode for linear filtering.
- The input system overhauled (see README.Android).
- Added a MIDI driver is based SONiVOX's Embedded Audio Synthesis (EAS).
Nintendo DS port:
- Added support for loadable modules.
PSP port:
- Added support for loadable modules.
- Added image viewer.
PS2 port:
- Added support for loadable modules.
Wii / GameCube port:
- Added support for loadable modules.
- Fixed mouse cursors are ET 16bit games.
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