The Dolphin Dev Team has updated their ever-improving Nintendo Gamecube and Wii emulator, with the release of revision 7357.
Changelogs:
Dolphin SVN 7357:
DX11: Preserve w coordinates of lines and points. Fixes glitches when a line is partially behind the camera.
Dolphin SVN 7356:
Fix the nogui build.
Dolphin SVN 7355:
Reinstate AfterInit(), which is still needed for MacOpenFile() to work properly and possibly also wxProgressDialog.
Dolphin SVN 7354:
Build fix for linux, and fix a deadlock when the core is initiated.
Dolphin SVN 7353:
A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
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A new build of Dolphin, the ever-improving Nintendo Gamecube and Wii emulator is now up and ready for your downloading consumption.
Tagged as revision 7321, the latest Dolphin update brings the following changes and improvements:
Dolphin SVN 7321
Fix OS X nowx
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Supports: 480, 720, 1080P at either 4:3 or 16:9 aspect ratio. Not yet supported but to be desired: SRAM and state saving
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